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RayCrisis: Series Termination – Second Opinion

I know that neither my playing experience nor playing acumen with side-scrolling shooters can compare with Ben's, but I know a below average shooter when I see one, and RayCrisis: Series Termination is such a game. It does have a few things going for it. I found Taito's gimmick to give players a say in determining the length of each level to be an interesting one and the graphics were quite nice.

Bangai-O Second Opinion

After playing a game like Bangai-O, it really puts a spotlight on the fact that there are some very different types of gamers out there. Extremely rare is the disc that can please all (or even most) gamers, and Bangai-O is a perfect example of the type of title which clearly tells you which type of player you are since it strikes me as a "love it or hate it" type of affair.

Bangai-O Review

Originally released two years ago in Japan for the Nintendo 64 under the title, Bakuretsu Muteki Bangaioh, the U.S. Dreamcast release of Bangai-O continues a long and excellent Treasure tradition of fast and furious arcade thrills that began with the Sega Genesis game Gunstar Heroes and culminated with Treasures magnum opus, the Sega Saturn import Radiant Silvergun. Bangai-O reunites Treasure with Silvergun collaborator ESP, and not surprisingly, it marks a triumphant return to hardcore shooting madness.

Ring of Red – Review

Few things can be truly credited with changing our world, but the things that do are generally agreed upon in consensus across the world. Language is probably the biggest one. Others would certainly mention the wheel, medicine and electricity as extremely significant. However, I also believe that one thing which may not be mentioned quite as often as other notables would be war.

Shadow of Destiny – Second Opinion

There's a very special time when a new console system comes out, the time when developers dont have a clear idea of what they can or can't do with the hardware—a time that frees them to try new things.

Shadow of Destiny – Review

Time travel is an idea that has fascinated people since we as a species were able to mentally grasp the concept of time itself. Im sure nearly everyone who has ever lived has wished they had their own personal time machine at one point or another, and uncountable science fiction novels have sparked the imagination of those who havent.

Onimusha: Warlords – Second Opinion

While I don't entirely agree with Brad's review of Onimusha, Im not exactly going to dispute much of it either. His points are for the most part valid. I just wasnt as annoyed or bored by Onimusha as he was (or at least not as quickly as he was).

Onimusha: Warlords – Review

I usually like to spend the first portion of a review talking about interesting concepts or ideas present in the game I am about to review. Sometimes it takes a more personal slant, other times it might be historical or relate to current trends in the game world and society at large. After playing Onimusha, I was at a loss.

The Bouncer – Second Opinion

I struggled to understand where the game was coming from conceptually, and what it was trying to achieve as an interactive experience. Still, despite poor word of mouth from the press and gamers alike, I still gave The Bouncer the benefit of the doubt. In the process of playing through the game for the purposes of my review and enjoyment, I tried to look at it from different angles, but no matter which context I tried to look at it from, it still pretty much stank up da house.

Sonic Shuffle – Second Opinion

I agree whole-heartedly with everything in Ben's review with the exception of his slam on Saturday Night Live alum and comic genius, Adam Sandler. Sonic Shuffle was obviously created to take on Mario Party, only Sega wanted to disguise this by tinkering with it to make it a little "different." That decision doomed Sonic Shuffle to be one of the worst mascot cross over games ever made.

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