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Blaster Master: Blasting Again – Review

Blaster Master: Blasting Again, as the name implies, is a really stupid game. You are this guy in a silly helmet who runs around in a tank with a woman's name fighting aliens underground.

Blaster Master: Blasting Again – Consumer Guide

According to ESRB, this game contains: Animated Violence

FreQuency – Review

Its not often that Im left stymied when reviewing a disc. Personally, I tend to get a clear vibe on something shortly after firing it up, and that gut feeling is rarely wrong. Until I encountered Frequency, I couldnt ever recall feeling so indecisive about a game. I got a lot of mixed signals while playing it, and just didnt know what to make of it.

WWF Smackdown!: Just Bring It – Review

'What is art?' is one of those questions for the ages that no two persons will agree on, but almost everyone will undoubtedly have an opinion. While it is simply impossible to explore the infinite depth of the question to any great extent in the confines of a 1000 word game review (about a Rasslin' videogame no less), I think most can agree that art has plenty to do with self-expression.

Half-Life Second Opinion

Half-Life Screenshot

Anyone who reads GameCritics.com regularly will know that I'm not a big fan of first-person shooter (FPS) games. I don't hate them, but I don't think it's particularly fun to just run around and blast things, either. Most of the games tend to be very repetitious and unimaginative, and the genre has rarely captured my attention. Being the non-fragger that I am, I was particularly interested to check out Half-Life.

Half-Life Review

Half-Life Screenshot

Trying to gauge which game was the first to blur the line between game and movie is a daunting task (and one sure to inspire more than a few arguments). However, the game that tends to stand out as one of the first to do it effectively is Half-Life—a classic PC game that is now making its debut on the PlayStation 2 gaming console.

Savage Skies – Review

Gamers today are blessed with some amazingly powerful consoles, quite capable of things that were impossible just a few years ago. Unfortunately, along with such power comes a price. With the current wave of advanced boxes, were seeing record numbers of PC games being ported to home systems.

Mister Mosquito – Review

Mega-Publisher Eidos, one of the largest and most powerful companies in videogames today, has taken notice of a small but growing fanbase here in America. The people targeted? Gamers who crave something fresh. Rather than be sated solely with the next by-the-numbers FPS or 3D adventure title, they're looking for those rare, rough-edged fringe projects so full of creativity that they don't fit cleanly into any one genre.

Dragon Warrior VII – Review

Videogames have come under heavy criticism in recent years for conventions they refuse to retire, conventions that, the argument goes, are rendered absurd by the graphical realism and sophisticated 3D environments that have become commonplace. The RPG genre in particular has been the target of much of this criticism, but the reason is fairly complicated.

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