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Old 07-21-2012, 08:47 AM   #1
TGDF
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Book-length criticism of Chrono Trigger and FF6

Hey everyone,

Just wanted to share some serious, book-length game criticism. These two are called Reverse Designs; they're an attempt to reverse-engineer all the design decisions that went into classic games. The first one was on Final Fantasy 6, and the second one was just released on Chrono Trigger.

http://thegamedesignforum.com/featur...ign_FF6_1.html

http://thegamedesignforum.com/featur...sign_CT_1.html

Discuss??
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Old 07-21-2012, 07:01 PM   #2
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Re: Book-length criticism of Chrono Trigger and FF6

Quote:
Originally Posted by TGDF View Post
they're an attempt to reverse-engineer all the design decisions that went into classic games.

To what end?
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Old 07-22-2012, 10:01 AM   #3
Pedro
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Re: Book-length criticism of Chrono Trigger and FF6

I'm tentatively interested in this type of thing, though as I haven't played the two games in question, I can't really say much about the criticism at this point. Maybe do a piece on Far Cry 2 next? (I love Far Cry 2).

I'm joking! Good luck with this venture. It does seem to be very detailed, and at a quick glance, maybe too detailed - for example was this metric necessary:



My reaction here would be similar to Rob's - to what end?

One of the other articles caught my eye and made me laugh -

Quote:
Boston's Videogame-themed unconference, Game Loop, came to Philly last weekend. A host of interesting sessions covered topics like "Brogrammers," Chinese Internet speakeasies, what qualifies as "cheap" difficulty, and a whole lot more.
And I liked the definition of Brogrammers, of which it appears I am a borderline member...

So good luck, I'll bookmark the site to keep an eye on it.
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