Originally Posted by sleeveboy
Oh yeah, I remember reading that.
Ubi Montreal still designed and developed PT multiplayer, though.
(reads the article) ...or maybe it was Annecy...
All I know is that Shanghai was never responsible for PT multiplayer at any point.
Well that clinches it then. lol I guess we can lay all the blame at Shanghai's feet.
Trust me. Double Agent for the 360 sucks hard. I don't know where all these 8s and 8.5s came from. The game's closer to a 6, or even 5. But Double Agent for the old gen systems is just about as good as Chaos Theory, with a co-op mode that's three times (!) as long as Chaos Theory's.