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Author:Type of Article:Topic:
TitlePublishedsort iconAuthor
Can Mortal Kombat survive without the ultraviolence?May 5 2011 - 8:30pmBrad Gallaway
Consoleation: Sounding the alarmMay 5 2011 - 8:07pmPeter Skerritt
Consoleation: Solo, so longMay 1 2011 - 1:59pmPeter Skerritt
The kids aren't alrightApr 27 2011 - 7:56pmChris Green
Rumors of Nintendo's next-generation console (code-named Project Cafe) are...Apr 24 2011 - 5:33pmDale Weir
Kirby's Epic Yarn and de Blob 2: Two (too?) easy gamesApr 24 2011 - 9:13amSparky Clarkson
Consoleation: The war on used games—greed-ality!Apr 23 2011 - 5:44pmPeter Skerritt
Consoleation: L.A. Noire—Case of the Ransomed ContentApr 18 2011 - 5:52pmPeter Skerritt
Consoleation: The not so noble intentions of abandoning instruction manualsApr 9 2011 - 11:39pmPeter Skerritt
Consoleation: Review embargoes and the consequence of inconsistent silenceApr 6 2011 - 2:25pmPeter Skerritt
Consoleation: DLC -- Be careful what you wish forMar 27 2011 - 6:17amPeter Skerritt
PAX East 2011 RoundupMar 22 2011 - 8:21pmSparky Clarkson
The six reasons why Earth Defense Force 2017 is a better game than Halo 3Mar 22 2011 - 8:18pmDaniel Weissenberger
Dragon Age: Origins or Dragon Age II?Mar 13 2011 - 6:26pmDale Weir
Do not buy Dragon Age II, Part 2Mar 12 2011 - 8:15pmBrad Gallaway
Dragon Age II Demo-litionMar 11 2011 - 2:01amSparky Clarkson
Interview with Ethan Nicolle, co-creator of Axe CopFeb 28 2011 - 9:26pmBrad Gallaway
999: Nine Hours, Nine Persons, Nine Doors, but I digress...Feb 13 2011 - 1:02pmSparky Clarkson
Disney Epic Mickey: Silence is leadenFeb 12 2011 - 2:48pmSparky Clarkson
Consoleation: E3 2011 -- Cheering the locked doorFeb 12 2011 - 2:03pmPeter Skerritt
Why Scott Pilgrim vs The World is a bad movieFeb 6 2011 - 5:26amRichard Naik
Which handheld has the best chance of keeping smartphones at bay? 3DS or NGP?Jan 31 2011 - 9:10amDale Weir
The Horror Geek presents: First screenshots and video of Resident Evil: The Mercenaries 3D for the Nintendo 3DSJan 24 2011 - 5:30pmMike Bracken
The Horror Geek presents: Is a Walking Dead videogame in the works?Jan 24 2011 - 4:55pmMike Bracken
After Nintendo's recent 3DS press event, what do you think of the new handheld?Jan 21 2011 - 9:48pmDale Weir
Consoleation: December 2010 console gaming sales dataJan 16 2011 - 12:14pmPeter Skerritt
Consoleation: Street un-smartJan 15 2011 - 1:28pmPeter Skerritt
The Horror Geek presents: Official launch trailer for Dead Space 2Jan 15 2011 - 12:23pmMike Bracken
A matter of pacing: Red Dead RedemptionJan 14 2011 - 9:30amRichard Naik
Organization XIII: How bosses should be madeJan 11 2011 - 4:25pmRichard Naik
Consoleation: Five predictions for 2011Jan 9 2011 - 11:35amPeter Skerritt
2010 in Review: Not a Top 10 List!Jan 8 2011 - 10:24amTrent Fingland
Consoleation: December 2010 sales predictionsJan 7 2011 - 4:59pmPeter Skerritt
Tim's Ten Best Games of 2010Jan 6 2011 - 5:59pmTim Spaeth
Dan's Unsurprising Ten for 2010Jan 5 2011 - 3:36pmDaniel Weissenberger
Consoleation: Peter's 10 Great Games of 2010Jan 2 2011 - 8:23pmPeter Skerritt
Richard's Obligatory Top 10 ListJan 2 2011 - 7:01pmRichard Naik
Sparky's Year in Games 2010Jan 1 2011 - 12:13pmSparky Clarkson
Brad's Top 10 of 2010Dec 31 2010 - 10:47amBrad Gallaway
Consoleation: November 2010 domestic console video game salesDec 27 2010 - 2:40pmPeter Skerritt
Cinematic Action games: a brief critical assessment Dec 23 2010 - 8:00pmSparky Clarkson
Values and characteristics of the Cinematic Action genreDec 21 2010 - 12:39pmSparky Clarkson
The Bossness of Sonic's BossesDec 21 2010 - 11:51amRichard Naik
Consoleation: Acceptable IrrelevanceDec 19 2010 - 5:17amPeter Skerritt
Consoleation: Status Report and Two Rapid ReactionsDec 15 2010 - 9:52amPeter Skerritt
Magic: The Gathering—Tactics Hands-On PreviewDec 15 2010 - 9:24amBrad Gallaway
DC Universe Online Hands-On PreviewDec 12 2010 - 1:04pmBrad Gallaway
How Games Should—And Shouldn't—Be Designed (Deadly Premonition is the Game of the Year, Part 11)Dec 12 2010 - 12:04pmDaniel Weissenberger
Interview with Eyehook Games' Mike Muir, creator of Epic DungeonDec 11 2010 - 1:25amBrad Gallaway
Interview with Frictional Games' Jens Nilsson, developer of Amnesia: The Dark DescentDec 9 2010 - 4:47pmRichard Naik

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