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Parasite Eve II

Game Description: Aya Brea is back to defend the world from the mitochondrial menace in Parasite Eve II. This story takes place three years after the New York incident of the first game, when the horrible mutations are supposedly a thing of the past. Now working for the FBI in Los Angeles, Aya is called on to join the Mitochondrian Investigation and Suppression Team (MIST) to hunt down dangerous monsters and keep the disease from spreading. To do that, she must unravel the conspiracy that seeks the destruction of all mankind. Parasite Eve II features an enhanced, real-time battle system that will allow players to use a large array of modern weaponry. These guns, built into the game with realistic fire rates, can even be upgraded with parts that you buy or find. Also on your side is Aya's Parasite Energy, which enables her to harness elemental power, such as a searing column of fire, to fight the monsters.

Typing of the Dead – Consumer Guide

According to the ESRB, this game contains: Animated Blood & Gore, Animated Violence

Typing of the Dead – Review

If there was ever any doubt that Sega was the leader in video-game innovation, the string of games bursting with fresh ideas released during the current Dreamcast generation will surely lay any such fears to rest. Has there ever been such a wide variety of techniques, approaches or just plain whacked-out, kooky ideas from one publisher? I really don't think so.

Typing of the Dead – Second Opinion

I'm all for quirky games with unique ideas, but one thing that Brad and other game reviews for Typing Of The Dead don't emphasize enough is that aside from the typing action, Typing Of The Dead is virtually identical to House Of The Dead 2! I went into this game expecting an entirely new game based on the House Of The Dead universe.

Typing of the Dead

Game Description: Typing of the Dead blends horror with a typing tutorial for an original gaming experience. There are several game modes to help you become a terrific typist. Drill mode focuses on different skills, such as typing speed, accuracy, reflex, and special keystrokes. In the boss mode, your battle against each boss emphasizes a different skill, from quick reading and answering to story reading and typing. Two-player modes include cooperative and competitive.

Quake III Arena (Dreamcast) – Second Opinion

I'm pretty much in agreement with Mike on this one. Quake III Arena is fast, violent and addictive—so much so that I found myself glued to the game without a care in the world for what I was doing, where I was or how I got there. I became so addicted to the game that my brain would liquefy and go on auto pilot for hours at a time—totally desensitized to all of the lightening-quick violence and utterly oblivious to the online opponents I was mercilessly fragging.

Quake III: Arena (Dreamcast) – Review

The Dreamcast port of Quake III has for the most part stayed true to its PC cousin.

Quake III: Arena (Dreamcast) – Consumer Guide

According to ESRB, this game contains: Animated Blood and Gore, Animated Violence

Dino Crisis 2 – Second Opinion

My feeling on Dino Crisis 2 is that it's too little, too late. I have a good respect for the original because it tried to do a few things differently then most survival-horror titles, and while it wasn't anything earth-shattering, I still appreciated the effort.

Dino Crisis 2 – Review

For such a young genre, it has quickly gained a feeling of "been there, done that" in the few years since its explosion onto the scene. In fact, looking back at the list of games that qualify as survival horror, I'd pick only three as being the best representatives of what this type of game has to offer: Resident Evil for starting off the craze, Silent Hill for making things truly chilling and Dino Crisis 2 for putting an entirely different spin on how the game can be played.

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