Game Description:Half-Life features an integrated storyline with stunning visual effects and a huge, sprawling environment filled with aliens determined to hunt you down and kill you. You no longer just point and shoot—Half-Life is a dynamic, plot-driven, complex world where you need to play smart to survive. Monsters have a strong instinct for self-preservation. They will duck, jump, hide behind barriers to avoid gunfire, and even retreat if feeling threatened. Superior AI drives these behaviors and they are different for each species. Plus you can choose from 18 different weapons, ranging from a crowbar to laser-guided rockets.
The original Metal Gear Solid is one of the most important and most distinctive titles in video game history. Like its sequel, Metal Gear Solid created a considerable uproar when screenshots and movies were first leaked to the public. When it was released in 1998, it quickly became one of the most popular games ever, causing a heated debate over the merits of the game.
While being a reviewer isnt always easy, sometimes its even tougher when youre also a fan. Its our job to look at games objectively, but were still human. We all have our preferences and tastes, and theres nothing more miserable than seeing a series you love go down the drain with a rotten sequel. As if that wasnt painful enough, reviewing such a game forces you to thoroughly examine every single aspect of it, instead of having the luxury of deluding yourself into thinking it really isnt all that bad.
Game Description: You are the vampire Kain, the most evil figure ever to appear in a video game. Cloaked in stealth, you will move through crowds unseen, travel stories above the peasant herds on which you feed—leaping from rooftop to rooftop—and use mind control to overcome vampire-proof inventions. The combat choreography in Blood Omen 2 unfolds with dancelike precision as Kain engages armies of demons and humans alike.
I disagree with Mike on his assessment of UFC Tapout's fighting engine. True, the standing game is not full of dazzling combos, but this is the point, to make a skill out of prediction. Its almost an art to watch for openings in your opponents attacks, and suddenly grab a limb out of the air to slam their body into the ground.
Once upon a time PC (personal computer) gamers had it much better than videogame console gamers. The PC was a more powerful machine, capable of giving users large 3D game environments and a load of titles console gamers could only dream of having on their 16-bit systems. Times have changed. Now home consoles, like the PlayStation 2, contain power equal to that of the standard computer, if not more. PC-style adventure games like Drakan: The Ancients' Gate just aren't impressive anymore.
I remember a number of years ago, when the Ultimate Fighting Championship (UFC) was still in its infancy, the violent and controversial tournament made its way to my hometown. The night of the show, a local, highly experienced and well respected martial arts instructor was asked for his opinion of the tournament. He replied that it is not real martial arts not because the fighters lack technique, but because the martial arts are not really about fighting.
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