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Mature (17+)

Run Like Hell – Consumer Guide

According to the ESRB, this game contains Blood and Gore, Strong Language, Violence

Brute Force – Second Opinion

Mike's covered nearly all the bases in his review, and I'm in agreement with his assessment. For a game that was heavily hyped as The Next Big Thing for Xbox owners, Brute Force surprisingly fails to deliver more than a "pretty okay" experience.

Run Like Hell – Review

Run Like Hell is just a decent sci-fi story mixed with some rather unambitious gameplay.

Brute Force – Consumer Guide

According to ESRB, this game contains: Blood, Violence

Evil Dead: A Fistful of Boomstick – Review

THQ and developer VIS (the guys responsible for the mega-hyped failure State Of Emergency) began work on a new Evil Dead game: Evil Dead: A Fistful Of Boomstick. While not a great game on any level, the game does at least improve upon its predecessor.

Evil Dead: A Fistful of Boomstick – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Violence

Brute Force – Review

Not that Brute Force is bad—on the contrary, it is very polished and thoroughly enjoyable. But for a game that was subject to so many delays and such high expectations, it's disappointingly limited in scope and is sorely lacking innovation or refinement of any kind.

Brute Force

Game Description:  Experience the intensity of a first-person shooter with the cunning strategies of team-based tactical combat in Brute Force. Play alone through six different worlds in the extensive single-player campaign, or grab up to three of your friends to jump in on-the-fly in dynamic cooperative mode. Don't play well with others? Battle it out in a multitude of competitive deathmatch modes.

Clock Tower 3 – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Violence

Clock Tower 3 Review

I'm a wuss when it comes to scary games. I don't know what it is, but playing them gets me seriously spooked. It's strange, because I wasn't always this way. Watching horror flicks is just fine with me, and the creepier the better. But with games it's a different story. Something about their interactivity gives me a palpable feeling of imminent danger; a more potent sensation than any film has ever induced.

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