By Dale Weir on February 22, 2011 - 5:36pm.
While no one at Ubisoft seems to know for sure whether there will be an actual sequel to Michel Ancel's Beyond Good & Evil, there is no doubt that an High-Defintion (HD) version of the original game will be making its way to the current-gen HD consoles.
Set for release on Xbox Live Arcade (March 3rd) and the PlayStation Network (at a later date), this update features 1080p visuals (improved character models and textures) as well as a remastered soundtrack. Achievements, trophies and online leaderboards will also be added.
By Dale Weir on July 24, 2009 - 6:10pm.
You didn't really think Ubisoft was going to make a sequel to Beyond Good & Evil did you?
IndustryGamers: Most publishers make decisions based on sales, so what made Ubisoft decide to pursue Beyond Good and Evil again?
Laurent Detoc: Well, I didn't say there's definitely going to be another game. I said something had leaked, which means we've been working on some Beyond Good and Evil stuff, but whether there's going to be another game or not, that's something for the future. But getting to your question as to why there's work on the IP again, it's a creative people business; the creative talent is interested in it and possibly exploring how to do it from a new angle.
By Tera Kirk on November 20, 2008 - 8:47pm.
(Via Disability Studies, Temple U):
Penny L. Richards, scholar with UCLA's Center for the Study of Women and historian of disability and special education (among other things) asks about the game Raving Rabbids: TV Party (emphasis and bold in the original):
Crazy, wacky, raving, and rabid too... which all apparently mean screaming with wide open mouths and unfocused eyes, causing havoc, chaos, destruction? "Get ready for you and all your friends to go insane." Lovely.
By Tera Kirk on October 22, 2008 - 10:34pm.
There's been a lot of disability-related goodness going on at Ubisoft lately. After taking action against an ableist slur in MindQuiz last year, the publisher announced this past September that all its games developed in-house will be subtitled. Also, Ubisoft is partnering with organization Handicap International for a campaign called Ability Together. This campaign raises awareness of the problems disabled people face, particularly those in developing countries. And it includes Handigo The Game, a series of free minigames starring characters with different impairments: one is blind, one uses a wheelchair and one has learning difficulties.
Game Description: Red Steel is an exclusive Wii launch title that takes full advantage of the console's innovative controller and puts players directly into the action. Your fiancée has been kidnapped and her father—a Japanese mafia kingpin—murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.
By Daniel Weissenberger on February 10, 2007 - 12:27pm.
A hybrid First Person Shooter/Slasher, Red Steel
tells the story of a personality-free bodyguard who travels through the seamy underbelly of the world of Japanese organized crime to save his girlfriend from the clutches of the nefarious Yakuza. He accomplishes this by alternately shooting and stabbing the hundreds of people who stand between him and the woman who appears briefly at the beginning of the game.
By Daniel Weissenberger on February 10, 2007 - 12:26pm.
According to ESRB
, this game contains: Language, Mild Suggestive Themes, Violence
Game Description: Blazing Angels: Squadrons Of WWII lets you experience WWII's most epic and action-packed air battles. You and your squadron Blazing Angels will do your best to turn the tide of the war. Whether it's the Battle of Britain, the attack of Pearl Harbor or the fierce fighting for the deserts of North Africa, you'll be there—fighting for freedom in realistic air combat.
By Daniel Weissenberger on September 26, 2006 - 11:00pm.
For anyone who plays a large number of videogames, there reaches a point where every genre has not only been explored, but each slight variation on it exhausted. When attempting to deride something they don't like, people will often say a variation of the phrase 'If you've played one (for example) first-person shooter (FPS), you've played them all.' While this isn't true, the slightly paraphrased version "If you've played twenty FPSs, you've played them all" actually kinda is.
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