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Grand Theft Auto V Review

A Grand Scheme

Grand Theft Auto V Screenshot

HIGH The drive from Blaine County back to Los Santos, and seeing the skyline for the first time. It was only then that I began to grasp just how much larger the map was compared to any other game.

LOW Trevor and Michael fighting over the same thing for the fifteenth time.

WTF First-person doggystyle. It'll make you laugh.

Video: Rockstar unveils Grand Theft Auto V trailer

The new trailer for Grand Theft Auto V was revealed this week.

According to the trailer, the protagonist is a bad guy trying to get out of the life. Guess what? Things didn't or aren't working out. Cue music, explosions and car chases.

Video: Rockstar unveils Grand Theft Auto V trailer

Grand Theft Auto IV Third Opinion

Escaped the Police, but got a Little Banged up Along the Way

Grand Theft Auto IV Screenshot

HIGH The first few hours of story.

LOW The driving.

WTF Driving into a barrier on an overpass, being thrown through the windshield, falling six or so stories, and still walking away.

Grand Theft Auto IV

Game Description: For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don’t.

Grand Theft Auto IV Second Opinion

Grand Theft Auto IV (GTA4) Screenshot

Liberty City is so dense with culture, from its varied architecture to its faux-internet websites and range of satirical television and radio programs, that it is easy to forget the boundaries the game has set and easier to get lost within it. The improvements on graphics, sound and design were always going to be a given though it is significant that the game controls are now adequate enough to foster a sense of empowerment in every shootout or cop chase.

Grand Theft Auto IV Review

Grand Theft Auto IV (GTA4) Screenshot

Some of GTA4's problems can be attributed to the developers' desire to hold features over from previous incarnations, and the rest seem to be caused by the understandable lack of focus that results from attempting to create a truly epic game world. All of these problems are outweighed by what the game gets right, both in the superlative story it tells and the unprecedented freedom the multiplayer mode offers.

Manhunt 2 – Review

Read review of Manhunt 2I wish I could talk about Manhunt 2 without addressing the endless debacle over its censorship. The press coverage of the game's AO rating, its near-cancellation, and eventual bowdlerized release has been so overpowering that it drowned out any discussion of the game's actual merits and flaws.

Manhunt 2 – Consumer Guide

According to ESRB, this game contains: Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs

Manhunt 2

Game Description: The sequel to Rockstar's sinister action game about a man who wakes up in a living nightmare where he is being stalked for sport and must sneak through the shadows and kill by whatever means he can devise in order to fight his way out. The sequel picks up with a new lead character, new gangs, a new storyline with gruesome twists and turns, and much more. The urban horrors of Cancer City are gone. Manhunt 2 takes place in a dark, shadowy, asylum filled with dark realities and psychological turmoil.

Grand Theft Auto: San Andreas – Second Opinion

After reading Scott's main review for Grand Theft Auto: San Andreas, I wondered what I could possibly add. Scott's writing is always a tough act to follow, and he covered it all— gameplay, story, sociological aspects, role-playing elements, and even the optional cornrows. I agreed with everything he touched on, so I sat down looking for words I could say that he didn't. It was tough, but eventually I did come up with something—"ten."

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