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Novint Technologies

Could force feedback joysticks help disabled gamers?

Via Second Life for the Visually Impaired

The Novint Falcon may look like a space helmet with a robot arm sticking out of it, but it's really a kind of joystick that lets players "feel" the games they're playing: "When you hold the Falcon’s detachable Grip and move your cursor to interact with a virtual object, environment, or character, motors in the device turn on and are updated approximately 1000 times a second, letting you feel texture, shape, weight, dimension, and dynamics."

Anyone who's played Nintendo 64 games with the Rumble Pack or turned on the rumble feature in their PS2 DualShock controller has some idea of how force-feedback or haptic technology can influence gaming, but the Falcon takes this technology to a whole new level:

Hold the Falcon's interchangeable Grip and feel a character's actions, instead of controlling a game with mouse-clicks and meters. Feel the weight of a basketball as you shoot it towards a hoop-the momentum and impact as you swing a virtual golf club and strike a ball-the recoil of a weapon-or the physical characteristics of virtual objects and environments.

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