Game Description:Metroid Fusion is a side-scrolling action game that's more in line with the series' NES origin than its GameCube contemporary, the first-person action game Metroid Prime. In this one, players take the bounty hunter Samus on an extermination mission through a research facility to kill X parasites--nasty creatures that absorb and assimilate the powers of their host. After she survived an X attack through the use of a vaccine made with X parasite DNA, she can now absorb the parasites to regain health and obtain special powers, like the morph ball, space jump, and wave beam. The problem is that the parasites are quickly making their way through the research lab's many dangerous projects and subsuming their abilities.
Have we been too hard on Nintendo? According to your feedback, we have. We take a thoughtful look at the company, it's past, present, and future and offer our definitive stance on The House of Mario. Don't worry, it's not 60 straight minutes of unbridled hate. 56 minutes, maybe. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.
Game Description: The newest chapter of the Paper Mario story isn’t just out of this world…it’s out of this dimension! What at first glance appears to be a 2-D sidescroller ripped straight from the stylized pages of the Paper Mario universe soon turns into a hilarious dimension-shifting platformer possible only on Wii! 2-D...AND 3-D! Run through vibrant 2-D worlds, stomping on enemies and breaking blocks....then, with the press of a button, flip into 3-D! In the 3rd dimension, you'll find hidden paths, battle foes, and uncover secrets as you explore the previously invisible depth of the 2-D landscapes!
I think it really says something about the maturity and freestanding quality of the medium that there can be a game that derives so much entertainment purely from self-reflexivity. That videogames provide such fertile ground for multi-dimensional satire (no pun intended) is as sure a sign as any of the creative health of the art form.
Inspired by a visual trick from The Thousand Year Door, the developers of Super Paper Mario asked a simple question: what would classic Mario levels look like expanded one dimension into the background? So yes, the entire game is based on a gimmick, but in its defence, the gimmick is an extremely good one. Oh, and there's some RPG and platforming stuff tossed in there as well to keep things from getting dull.
Is the Game Boy Advance dead? It may be easy to think so with all the post-E3 talk of next-generation systems, let alone the current struggle between Nintendo's new kid on the block, the DS, and Sony's eye-candy PSP. However, there are still a few GBA nuggets worth looking at trickling onto retail shelves. The second of Nintendo's long-running strategy series to be released stateside, Fire Emblem: The Sacred Stones, is one of them.
Game Description: In Fire Emblem: Sacred Stones, you'll battle to defend an empire against internal dangers and external threats. On another world, humanity struck a bargain with demons and ensured generations of peace. Now, suddenly and for no reason, the Grado Empire has invaded neighboring Renais. Twin heirs to the throne of Renais, Eirika and Ephraim, fight to free their kingdom and uncover the secret behind their former ally's treachery.
Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.