About Us | Game Reviews | Feature Articles | Podcast | Best Work | Forums | Shop | Review Game

LucasArts

Star Wars Jedi Knight: Dark Forces II

Game Description: Jedi Knight: Dark Forces 2 picks up where the award-winning Dark Forces left off, but with even more features and firepower in dazzling 3D graphics. As Kyle Katarn, you must acquire the lightsaber and learn the ways of the Force to become a Jedi Knight. Confront old foes—Greedo, Bossk, and storm troopers—and new enemies, seven Dark Jedi who plan to harness the power of an ancient burial ground for unsurpassed evil. But take heart, your 10-weapon arsenal and over 12 Force powers make you a force to be reckoned with. Play for either the Light or Dark side.

Star Wars Jedi Knight: Dark Forces II – Second Opinion

I wasn't at all as enamored with Jedi Knight as Chi was. Jedi Knight was a great idea but it felt old right from the moment I first played it and I never actually felt like I was a Jedi. Plus, seeing a Jedi storm through levels with a phaser just looks plain wrong and feels even worse. You're given a light saber, a first (to my knowledge) in a Star Wars game, as well as the ability to use the force to push and pull things. They're cool features that are pulled off well but neither can take away from the blandness that saturates the game.

Code of Conduct

Comments are subject to approval/deletion based on the following criteria:
1) Treat all users with respect.
2) Post with an open-mind.
3) Do not insult and/or harass users.
4) Do not incite flame wars.
5) Do not troll and/or feed the trolls.
6) No excessive whining and/or complaining.

Please report any offensive posts here.

For more video game discussion with the our online community, become a member of our forum.

Our Game Review Philosophy and Ratings Explanations.

About Us | Privacy Policy | Review Game | Contact Us | Twitter | Facebook |  RSS
Copyright 1999–2010 GameCritics.com. All rights reserved.