In a short period of time I have played three games that may not seem to be similar or related. The co-op shooter Kane & Lynch 2: Dog Days, the straight-up cover shooter Max Payne 3, and the thriller Heavy Rain share a third-person perspective, though, one that reflects their central cinematic aspirations. Although their critical reputations vary, each of these games is an interesting failure in the project of creating a playable movie.
Game Description: Experience 48 hours of hell with two of gaming’s most notorious criminals. In Kane & Lynch 2: Dog Days, Kane and Lynch face the consequences when a simple job gone wrong sets off a desperate and frantic struggle to escape the entire Shanghai underworld. Experience intense action in Single Player, online and offline Co-op, Fragile Alliance multiplayer and Arcade modes. Ground-breaking art direction, relentless action gameplay, and innovative multiplayer re-define the action-shooter experience and position this product from IO Interactive as the stand-out shooter of 2010.
Hearing that IO Interactive was working on a 2-player title with a crime theme, my mind jumped to the only logical conclusion—that they were making the co-op Hitman title that all right-thinking people have been demanding for five years now. Upon playing Kane and Lynch, I suddenly remembered that in addition to that franchise, IO also produced Freedom Fighters, the cartoonish squad-based shooter about a plumber thwarting a Russian invasion of America.
Game Description:Kane & Lynch: Dead Men follows the violent and chaotic journey of two men—a flawed mercenary and a medicated psychopath and their brutal attitude towards right and wrong. This volatile partnership combined with innovative technologies allow for an unparalleled gaming experience. Kane & Lynch: Dead Men will immerse players into an emotionally intense crime drama with unflinching action. Lo-Interactive's proprietary technology will deliver fluid high definition graphics and lighting, highly destructible environments, massive crowd AI, single, co-op and squad-based combat, a cinematic interface, and non-stop dialog between Kane and Lynch. The title also features innovative two-player co-op and groundbreaking online game play.
I agree with Andrew that Blood Money feels different from past Hitman games, and not always for the better, but I don't agree that it relies less on stealth. Depending on one's perspective, stealth is more important in Blood Money than ever before.
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