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PoPoLoCrois – Review

Telling a story that has been told a thousand times before in various permutations, PoPoLoCrois stars a young boy named Pietro on a quest for blah, blah, blah, whatever. There's no real depth of character or emotion to start the story off, and from the amount of plot that I was privy to, I would categorize things as being one step above a rough sketch, dramatically.

PoPoLoCrois – Consumer Guide

According to the ESRB, this game contains: Fantasy Violence

PoPoLoCrois

Game Description: Sony Computer Entertainment's popular cel-shaded RPG series comes to the PlayStation Portable system with a return of the original adventures of Prince Pinon of the first and second PlayStation installments of the series, enhanced with new elements and updated details. Playing as Pietro, prince of the Popolocrois Kingdom, you head off on your first adventure in order to find a way to awaken your mom. Battles are now grided strategy, with you moving your party members in turn with enemies. In addition to standard attacks, magic attacks and character combination attacks, the game lets you summon beasts to help out. Dungeons also feature prominently in the game, requiring that you work through traps when not in battle.

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