Given the present dearth of strategy and role-playing games on the young Vita, exposure to some classic Atlus games couldn't come at a better time. I recently had a chance to play nine of these games for the first time on Vita and I came away from the experience realizing that, even if most of these games are ports of earlier releases, no one picks up on and supports unique properties the way Atlus does. This is the company that published oddball titles like Hammerin' Hero and Eggs of Steel, after all.
Playing video games can be a very expensive hobby and even more so for those of us who consider ourselves not only gamers, but also video game collectors who maintain a library of artistically interesting and historically noteworthy games. With limited disposable income, the average gamer can only purchase so many titles at full price per year. So with that in mind, this is a blog feature devoted to finding the best deals on gaming essentials for would be collectors and anyone looking to play a good game at an affordable price.
Gamer moms and gamer dads, assemble! The mighty Aaron of the GameEnthus Podcast joins us for a lengthy conversation about the joys and challenges of integrating our parenting and gaming lives. How did we introduce games to our kids? How do we deal with M-rated content? How do we decide when to take the controller away? We also offer some unique kid's game recommendations you won't find anywhere else. Plus: Our take on a game your kids should definitely NOT play: Catherine. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "The Master Thespian" Spaeth.
So Brink has been out for a little while now. I'm not going to dig too deeply into it since (for me, anyway) there's not really a lot to say. I spent a bit of time with the full version and, well, let's just say that I didn't spend much.
If you ask me, the situation with Enslaved: Odyssey to the West was exactly the sort of instance when the industry should have rolled out a lower price point to reflect the relatively small amount of content on the disc, in addition to enticing more people on a budget to take a risk on something that they may or may not like. As much as I hate to say it, $60 is just too much for a game of this sort and as a critic, I would've had a much easier time recommending Enslaved if it had launched at $30 or even $40.
I can't say that I was a very big fan of Ninja Theory's first work, Heavenly Sword, but from what little was shown in the demo, Enslaved seems to have its head in the right place. I like the overall concept in general, and it's pretty clear that the developers are going for a big-budget slam-bang action sort of thing.
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