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Airtight Games

Murdered: Soul Suspect Review

Spirited

Murdered Soul Suspect Review Screenshot

HIGH Being a ghost who mostly observes is... pretty cool, actually!

LOW The dialogue after the museum felt bizarrely out of character.

WTF Why are so many people trying to hook up in the graveyard?

Dark Void Review

We were Promised Jetpacks

Dark Void Screenshot

HIGH The first thirty seconds of flight.

LOW The massive gulf between production value and actual quality gaming.

WTF  The aliens are robots and slugs and shape-shifting human-creators?

Dark Void Art Gallery

Click here for Dark Void Art Gallery

Interview with Jim Deal of Airtight Games on... Dark Void

Interview with Jim Deal of Airtight Games

At the most recent PAX show, I was fortunate enough to spend a bit of time with a game I had been greatly anticipating: Dark Void from Washington's own Airtight Games.

Produced in conjunction with Capcom, Dark Void is an adventure game featuring aliens and jetpacks inside the Bermuda triangle. With tight transitions between air and land on top of clever vertical combat, this title is definitely one to watch—it also doesn't hurt that the people behind it are some of the same folks who worked on one of my favorite Xbox titles, Crimson Skies.

Airtight Games' president and creative director Jim Deal was kind enough to spend a few moments talking with me about this upcoming title and I'm quite glad to share what he had to say.

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