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Azurik: Rise Of Perathia – Review

I've been getting the impression from developers, and the general gaming community, that all this next-generation hooplah is not really about making better games, just better looking ones. No one really cares if Resident Evil 20 or Tekken 9 innovates in the gameplay or story department, so long as there are reflective bump-mapped textures and it roars at sixty frames per second.

Azurik: Rise Of Perathia – Consumer Guide

According to ESRB, this game contains: Violence

Azurik: Rise Of Perathia – Second Opinion

A great game is like a Tootsie Pop: you slowly penetrate through the tasty outisde layers, which then melt away into an even more satisfying and chewy middle. Azurik: Rise Of Perathia has more in common with the strange rice cakes I bought a while back. At first taste, I wondered what all the fuss was about, but after two or three of 'em a nice buzz began to develop on my tongue, and soon enough the whole bag disappeared. The challenge, then, is to get the gamer to take that many bites, particularly when the two or three you need to start liking the rice cakes translates to two or three hours for Azurik.

Azurik: Rise Of Perathia

Game Description: In Azurik: Rise of Perathia—a third-person, 3-D action-adventure game designed to showcase the capabilities of the Xbox—you assume the role of a young apprentice Lore Guardian named Azurik. Sworn to protect the sacred elements—fire, water, earth, and air—you must stop an apocalyptic prophecy that threatens to condemn your world to destruction. Featuring intense hand-to-hand combat, intuitive puzzles, amazing seamless environments, and vast exploration, Azurik combines the best of three genres by including ample doses of epic adventure, fast console-style action, and intriguing story-based RPG gameplay.

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