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Extra Credits: Western & Japanese RPGs, Part 2

Dale Weir's picture

Extra Credits returns with more on the Western role-playing game vs Japanese role-playing games debate. This time they challenge our genre classifications and dare to imply that they are a bit antiquated.

Source: Extra Credits on Blip

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Platform(s): Xbox 360   Wii   PS3   3DS   Nintendo DS   PSP   PC  
Genre(s): Role-Playing  
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Slight diffrance thats geting less and less.

I have noticed 2 basic things are far as characters go and that is age and hip factor. JP based RPGs tend to be young and hip with their characters while Western based RPGs tend to be older and more jaded or "adult" in physic/mentality. Not always mind you but it seems the fictional base tends to go younger for the JRPG side of things.

But for me what always separated them was mechanics, WRPGs tended to be deeper and more intrecut look at Dungeon master/skullkeep,Fallout,Balders gate,D&D based rpgs,ect,ect,ect.

While Jrpgs made up their own rules which tended to be more simplified and to the point see Dragon quest/Final Fantasy,ect,ect.

One thing they both had was depth in level design something that has gone away in the new 3D era of gaming it started with the PSX JRPGs slowly shrank up until no over world map was the norm and strange but true WRPGs were soon to follow. Look at how over simplified Bioware RPGs have become in terms of level design and layout.

These days its hard to tell them apart albeit for the often more laborious and strange gameplay rules/designs the JRPGs have.

Just my 2 thoughts.

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