According to ESRB, this game contains: Animated Blood, Animated Violence 

Parents may be unnerved by the way Lara unconscionably pumps lead into wild animals and people alike. I'm sure some will have problems with Ms. Croft's anatomical proportions as well as her choice of attire so they may want to check out the mascot action games like Donkey Kong 64 or even Ape Escape.

Lara Croft fans will be torn with this release. On the one hand, it is easier and comes with some excellent levels, but on the other, it can be seen as an add-on pack. Bottom line, this is a Lara Croft game and if you've played her games before and consider yourself a fan, you'll be buying this no matter what we say.

However, if you're a newbie to the Lara Croft phenomenon, then this is a pretty decent game to wet your feet in. PC owners with a decently powered PC complete with 3D accelerator and gamepad are golden. This is the first Tomb Raider specifically designed to take advantage of the newest PC hardware rather then porting over the technologically inferior console version.

PlayStation owners, however, don't get as good an overall experience since their version is essentially stripped down from the superior PC one. As far as the PlayStation version goes, Lara Croft looks better than ever, but I can't say the same for everything around her. At some points in the game, it's just painful to look at the broken textures and graininess of the backgrounds. And once the action heats up or, in some cases, when she simply moves around, the framerates can again take a noticeable hit. Its also worth noting that the Dual Shock analog controller, while supported, is pretty useless when trying to maneuver Lara Croft. No matter how softly or violently I pushed on the controller, Lara did what she felt like doing just to spite me.

Chi Kong Lui

Chi Kong Lui

In the 1980s, Chi grew up in small town on the outskirts of New York City called Jackson Heights. Latino actor, John Leguizamo referred to the town as the "melting pot of the world," and while living there, Chi was exposed to many diverse cultures, as well as a bevy of arcade classics such as Pac-Man, Space Ace, Space Harrier and Double Dragon. Chi's love of videogames only seemed to grow as his parents finally caved and bought him an 8-bit Nintendo Entertainment System (after being the only kid in the block without one). In the 1990s, Chi finagled his way into the prestigious Fiorello H. LaGuardia High School for the Performing Arts.

Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.

Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Chi Kong Lui

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