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E3 2014 Impressions: Blockbusters, Indies, and Games from Poland

DA Inquisition

E3 2014 was all about the games for the major platform holders and publishers. However, as good as the blockbuster games for PC and home consoles looked, the show floor was also overflowing with inspiring indie games from all over the world. I spent three days wandering the crowded expo floor and attending demonstrations. Below is a breakdown of some of the most interesting games I had the opportunity to play or see demoed.

GameCritics.com Podcast Episode 112: The Xbox Diskinected

The Xbox 180 is now truly complete. With Microsoft's announcement that they are dropping the Kinect requirement for the Xbox One, early adopters have been perturbed in droves. We happen to have three such fellows on the show to talk about their reactions, and if this was really a necessary move. Featuring Richard Naik, Mike Bracken, Ashley King, and special guest Aaron from the Gameenthus podcast. Special thanks to RushJet1 for the intermission music!

NOTE: this episode was recorded on May 17th, so it's a bit out of date. Apologies!

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Xbox Kinect 0:12-0:52

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Consoleation: All good things...

Consoleation: All good things...

After more than 12 years of writing about console video games—ranging from game reviews to sales analysis—I am officially "retiring." I use quotation marks because I can't really retire from something that I didn't really do for a living… but it's been more than 25% of my life, and the time has come to hang up my keyboard and step away… for good, this time.

Consoleation: The death of the College Football video game

Bill Walsh College Football Image

Pretty interesting—and sad—news coming out of Electronic Arts as the company has thrown in the towel on its college football video games after a twenty-year run that began back in 1993 as Bill Walsh College Football.

Hotline Miami and a few words on used games

Hotline Miami and a few words on used games

I've heard a few developers lately talking about why they are in favor of DRM and getting rid of used games. I know this is a huge discussion and I don't really want to get into every aspect of it right here, but there are few things I need to get off my chest.

Consoleation: The war on used games—Xbox One, Consumers Zero

Xbox One Image

What a shame.

That's about all I can say about Microsoft's game-changing decisions regarding the Xbox One. It could have been worse, but the damage is pretty severe as it stands.

Consoleation: The War on Used Games—Choose wisely

Consoleation: The War on Used Games—Choose wisely

When I was growing up, my family didn't have a lot of money. We didn't own a family console until my mom bought a Colecovision from a tag sale in 1987. Before that, my maternal grandmother's Atari VCS was sometimes available in 1979 onward when we visited or even lived there due to money troubles. I did get a VIC-20 for my birthday in 1984 and then a Commodore 64 for my middle school graduation in 1986 from my paternal grandmother, but those weren't so much game consoles as they were hybrid devices. I did own a few games for both systems, but not a significant amount.

Consoleation: Xbox One, Gamers Zero?

Xbox One Image

If you listen to the social mediasphere, the Xbox One is dead already. If you listen to common sense, however, you'll realize that the battle is just beginning.

Interview with Insomniac's Ted Price on Fuse

Fuse Screenshot

At E3 2011, as part of the Electronic Arts press conference, Insomniac Games announced Overstrike—a campy, over-the-top cooperative shooter. Around a year later, the game had received a facelift and a new name: Fuse. I spoke to Insomniac Games' CEO Ted Price about rebranding, multi-platform development, and what it is like to launch a brand-new franchise at the end of a console cycle.

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