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State of Play with Brandon Bales: Jonathan Blow, Part Three

Brandon Bales's picture

We are back, baby, with Part Three of our (now) five-part interview with Jonathan Blow.
In this episode, we get more into trickery in game design, what is "fun," and design by committee.

Thanks for watching, and stay tuned for the last two parts concerning more on Braid's meaning, and Jonathan's new game, The Witness.

We're so glad to be out of our pit of technical difficulties and so excited to get back on the horse.  See you soon!

Category Tags
Platform(s): Xbox 360   PS3   PC  
Key Creator(s): Jonathan Blow  
Series: Braid   The Witness  
Genre(s): Adventure/Explore   Arcade  
Articles: Interviews   Columns  
Topic(s): Games as Art   Business   Game Design & Dev  

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