Less Clothing = More Power
HIGH the deckbuilding and strategic play are deep and satisfying.
LOW tapping a virtual girl's clitoris frantically before stroking the Vita like an erect penis.
WTF Who in their right mind thought these touch functions were a good idea?
Reviewing Monster Monpiece is a problematic situation.
On the one hand, its collectible card-based structure and with boardgame elements deliver a fresh-feeling, strategic experience that is sure to satisfy players who are inclined to this sort of thing. Let me be clear, it is A Good Game.
On the other hand, not only is Monpiece wrapped up in a very thick layer of T&A, some of the art style leans quite heavily towards the "she is way, way too young-looking" side, and using the Vita's touchscreen to simulate sexual acts struck me as incredibly immature, and in incredibly bad taste.
In terms of my own biases, I'm totally okay with sexually-oriented content in games as long as it's done well, or at least done appropriately in relation to the rest of the material. The Monpiece concept of taking fantasy creatures like dragons, zombies, and centaurs and rendering them as cute girls in skimpy clothes is just fine. Not every kind of content is right for every kind of person and I'm no supporter of censorship, so stuff like this (in general) is not a problem.
On the other hand, Monster Monpiece takes things a little too far, even for me. While the concept of "undressing" these girls to increase their effectiveness in battle didn't really phase me, I was definitely uncomfortable with how young some of the subjects appear. To my eye, more than a few of them stray too far into pedo territory. However, having been exposed to Japanese games and art styles for decades, even that might not have rocked my boat as much as it did until I got to the touchscreen elements.
As Darren explained in his main review, the player must tap, squeeze and rub various parts of each girl in order to get her hot and bothered enough to unleash her next level of efficacy. The game asking me to stroke erogenous zones was just gross, and the powering-up could've easily been accomplished with a button press. Even worse, when a girl is rubbed the right way quickly enough, the player is prompted to start stroking the Vita on both front and rear screens, mimicking the way a man would masturbate his own penis.
The combination of these things pushed the game from "mature content" into "oh my God, what kind of person ever thought this was a good idea?" territory, and I can easily imagine many players being totally put off by it. Frankly speaking, it's the sort of thing that I never want to be caught playing in a public place. However, once the inappropriate ridiculousness is stripped away, it really is a smart, engaging title. For players who like hybridized CCG play and won't object to the aesthetics, it's well worth tracking down.
Disclosures: This game was obtained via publisher and reviewed on the Vita. Approximately 22 hours of play were devoted to the single-player mode, and the game was not completed at the time of review. Two hours of play were spent in multiplayer modes.
Currently, he's got about 42 minutes a night to play because adulting is a timesuck, but despite that, he's a happily married guy with two kids who both have better K/D ratios than he does.
Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody at the office is looking, and his favorite game of all time is the first Mass Effect -- and he thought the trilogy's ending was Just Fine, Thanks.
Follow Brad on Twitter at @BradGallaway
Latest posts by Brad Gallaway (see all)
- Question To Readers: Do You Want To See PR Releases? - January 19, 2017
- Let It Die Second Opinion - January 17, 2017
- GameCritics.com Radio: So… Videogames! Episode 15 - January 17, 2017