Just a few quick words on Lock's Quest for the Nintendo DS—it’s good.
Kind of a variation on the "Tower Defense" style of game that’s seeing a current upsurge in popularity, the game puts you in the role of an "Archineer", which is basically a guy that runs around and sets up defensive structures like walls, cannons, and so on.
In each level, you're charged with protecting a certain structure or person, and it's up to you to design a small fort around this fragile thing. As wave after wave of enemy pours in, main character Lock can either engage in battle directly (although he's not really that tough) or run between emplacements and repair them on the fly to keep them from going down.
I've been playing it for a few hours and I've got to say that the quality of it completely surprised me… the animation is pretty damn decent, the artwork is solid, and the game mechanics are completely ironed out. I might have more to say on it when I'm done, but at this point I would easily recommend it for anybody looking for a top-shelf DS game.
Thumbs way up.
Read more at Drinking Coffeecola blog.
Currently, he's got about 42 minutes a night to play because adulting is a timesuck, but despite that, he's a happily married guy with two kids who both have better K/D ratios than he does.
Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody at the office is looking, and his favorite game of all time is the first Mass Effect -- and he thought the trilogy's ending was Just Fine, Thanks.
Follow Brad on Twitter at @BradGallaway