It Will be inFamous… for Beating Prototype to Shelves

inFamous Screenshot

HIGH Knocking waves of enemies for a loop with giant shock blasts.

LOW The story and characters are the weakest the studio's ever turned out.

WTF Some of the goofy, unnatural climbing animations.

The exclusive springtime blockbuster for Sony's PlayStation 3, inFamous from Sucker Punch Studios combines open-world game design with a main character packing a range of electricity-based super powers. It's got the visuals, it's got a great premise, and on paper this seems like a can't-miss sure thing. However, there's just one problem… it's lacking a soul.

Spiritual deficiency may seem like an odd criticism for someone to level against a video game, but after putting inFamous through its paces and adventuring with protagonist Cole McGrath in Empire City, it was really the only conclusion I could come to. The nuts and bolts are all there and the necessary elements seem to be in place, yet at no point did I ever feel immersed or convinced. I never felt as though the world ever drew me in, and couldn't envision myself in the main character's shoes. Kept at a distance by the hollowness of the game's core, I could mentally understand what was supposed to be happening, yet never felt it for a moment.

The game's problems begin almost immediately. After starting, it's clear that the developers want to get the player into the action without any downtime or dead space. It's an admirable goal, but without first properly establishing a frame of reference for the player, it's hard to mentally assign weight or relevance to the events that follow. Essentially, it's revealed that Cole was responsible for delivering a package which turned out to be a bomb. Caught in the blast, Cole develops special abilities while the city around him devolves into treacherous, cordoned-off chaos. This is certainly a decent-enough set up, but the way Sucker Punch tells it falls flat.

While light storytelling and quick-cut animation sequences between levels worked just fine for their fantastic Sly Cooper series, Sly himself was a ‘toonish raccoon jewel thief. There was never any expectation of deep characterization or gravitas, so what players actually got went above and beyond. This is not the case with inFamous—the entire game is presented in fairly realistic style, and Cole is a person players are presumably supposed to identify with, or at least relate to on some level. However, there is essentially no effort put towards character development, and events happen quickly, and with virtually no impact.  By telling through abbreviated clips and not showing through more substantial means, Sucker Punch's choices left me untouched and unmoved.

For example, early in the game one scene attempts to illustrate how Cole becomes estranged from his previously-loving girlfriend, yet so little time and effort is spent on this element that I very nearly missed it. Other areas of the game feel just as lightweight. With minor significance attached to events, progressing through the game feels more like guiding an avatar to arbitrary mission start points than taking a hero (or villain) through dramatic adventure.

inFamous Screenshot

If further proof of narrative weakness was needed, the "karmic" system of Good or Evil alignment is yet another instance. At certain points in the game, everything stops as text appears on screen and blatantly informs the player that they have the opportunity to make a good or bad choice. Although Cole's disposition affects which powers he has access to, very little else is changed besides whether he glows blue or red. In fact, the player has the ability to browse the powers before ever making a single decision, reducing the entire system from one of exploring morality to one of choosing which upgrades and color the player would prefer.

If the throwaway story and unsatisfying intellectual side were inFamous's only sins, it would likely be at least partially forgiven. However, other aspects of the game feel just as underdeveloped.

Since Cole becomes infused with electricity that manifests itself in several different ways, it's disappointing to find that underneath the sci-fi trappings, these abilities are really no different than you would expect to find in any other game of this sort. Although it may look like lightning, what Cole really has at his disposal are the equivalent to a gun, a sniper rifle, a rocket launcher, and grenades. With a few exceptions, there's a distinct lack of imagination on display, further reinforced by the artificial way each ability is introduced in cookie-cutter segments, and how insignificant the upgrades and unlocks to his powers are. I felt precious little motivation to max out my character, since the things I was supposed to be working towards seemed little better than what I began the game with. The hero starts off able to survive a fall from any height. Is earning the ability to glide really that significant? Is going incrementally from taking 10% less damage to 20% less supposed to make me feel power?

The missions themselves are structured decently enough and have good variety as long as too many sidequests aren't accepted. After being prompted by anyone who calls in on Cole's phone, he chooses from several missions that appear on the map. The player does them because that's what's expected, but personally, I felt no inner motivation or drive of any sort outside of the most basic "work my way to the credits" obligation. Most of inFamous' tasks feel disconnected from the rest, and the majority of the core story missions could practically have been done in any order. Not until the final third of the game was there ever a feeling of purpose, or of building towards a larger goal, and my patience for this mechanical product had already worn thin by that point thanks to a heavy over-reliance on drawn-out combat and vexing enemies constantly sniping at Cole from a distance.

Having ended inFamous, the highest praise I feel I can honestly give it is that it's competent and essentially succeeds at what it sets out to do—Sucker Punch presents players with an open city, a character able to wield lightning, and a choice to be made between being good or being evil. (Or both, with a second play through.) This much is absolutely true, yet the parts that make up its identity never come together in any holistic, cohesive way. It never feels as though it's doing much more than going through the motions, and as a result, neither did I. Lacking the joy and spirit intrinsic to truly inspired projects, inFamous may have painted by the numbers correctly, but technical success is not the same thing as creating a brilliant masterpiece. Rating: 6.5 out of 10.


Disclosures: This game was obtained via retail store and reviewed on the PS3. Approximately 10 hours of play were devoted to the single-player mode, and the game was completed one time. There are no multiplayer modes.

Parents: According to the ESRB, this game contains blood, drug reference, language, mild suggestive themes, and violence. Parents don't have a lot to be concerned about, given that the game is aimed at a teen (and older) audience. Although the language feels a bit forced at times, there's really nothing here that isn't seen on primetime TV. It's milder than a lot of popular shows, in fact. Not appropriate for kids, but everyone else should be okay.

Deaf & Hard of Hearing:You can turn on subtitles for cut-scenes and mission briefings, yet there are no subtitles whatsoever whenever main character Cole is directed to watch broadcasts appearing on nearby television sets. It's an odd omission. Otherwise, sufficient information is presented on-screen (though the mini-map could've been a bit bigger) so that no audio cues are necessary for gameplay.

Brad Gallaway

Brad Gallaway

Brad Gallaway has been gaming since the days when arcades were everywhere and the Atari 2600 was cutting edge. So, like... A while.

Currently, he's got about 42 minutes a night to play because adulting is a timesuck, but despite that, he's a happily married guy with two kids who both have better K/D ratios than he does.

Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody at the office is looking, and his favorite game of all time is the first Mass Effect -- and he thought the trilogy's ending was Just Fine, Thanks.

Follow Brad on Twitter at @BradGallaway
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61 Comments on "inFamous Review"

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Brad Gallaway
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Thanks very much for the kind words, Bondage! ^_^

Bondage12
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I just picked up this game a few weeks ago and finished it. Your review reflected many of the same feelings that I had with the game. After reading the comments I wanted to pop in and say a few things. As gamer it is extremely disheartening to see such angry and misguided anger from inFamous fans. Just disappointing to see the angry metacritic crowd ignorantly storming to Gamecritics with plenty to say. If they could only see how silly they look. What I really want to say is Brad, don’t let them put you down! There are many gamers… Read more »
Zix
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Infamous is definitely better than GTAIV. A comparison with fallout is tougher but I didn’t finish fallout but I did infamous.

same Anonymous
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i guess is a bit late to answer, isnt it Odofakyodo?

Anonymous
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Oh my, i strive to find decent critiques on these fair interwebs, yet all i come across is a mediocre site amply named ‘game critics’. I ask you, do you understand what a critique is? You fall so far from the idea and the deep intricate weaving of words involved in forming a competent critique that i fear you know not the meaning of what a true critique is. To even have read this (lackluster) review (you get review, not critique) i feel a little sadder for the idea of game critics. For shame P.S. If you had given a… Read more »
Odofakyodo
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[quote]i just thought if i used the game that regarded as the best game of all time by critics and gamers alike as example, id be enough to ridiculize your point err i, my brother and my two sisters loved tony hawk pro skater, my brother and little sister are 3 years younger than me and my big sister is 3 years older than me so people from both genres and with a age difference of up to 6 years can enjoy a 98 game, uhmm somethings fishy about your argument[/quote] Anecdotal evidence does not counter real statistics and common… Read more »
same Anonymous
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[quote=Odofakyodo] If you look at the top 50 games and not just the #1 game, you’ll see 40 of them were either fighting, sports, or shooting, and that doesn’t even count any of the Zelda games! Take Tony Hawk’s Pro Skater 2, for example It received a 98 rating, so according to you there is a 98 percent chance that any given person will like that game. But considering that 40 percent of the game playing population is female and 25 percent is over 50 years old (see the ESA’s web site), a random sampling of 100 people would be… Read more »
same Anonymous
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[quote=Dale Weir][quote=same Anonymous]just to let you know buddy im none of these assholes

[quote=Anonymous]It’s so obvious that the ONLY reason this game got such a low score was to get hits. Congradulations! But unlike yours every other website will get respect of the gamers. Congradulations again.[/quote][/quote]Why don’t you just use your real name or some name without the word anonymous in it?[/quote]

cuz i like being mysterious

Odofakyodo
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[quote]ok those games are masterpieces and anyone with a little amount of taste can see that i know about 11 year old girls who enjoyed zelda ocarina of time back in the day when it was released, it has little to do with demographics[/quote] If you look at the top 50 games and not just the #1 game, you’ll see 40 of them were either fighting, sports, or shooting, and that doesn’t even count any of the Zelda games! Take Tony Hawk’s Pro Skater 2, for example It received a 98 rating, so according to you there is a 98… Read more »
Dale Weir
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[quote=”Brad” the reviewer!]Its funny that Sony didnt even send “Brad” a copy of Infamous, he had to go to the store any buy it himself! LOL! That shows that he is, in fact, not a legitimate reviewer (at least to Sony!). Ha ha ha! Oh, and you could just tell he wanted Prototype to be better than Infamous cause he is a 360 fanboy. The crappy reviews of Prototype make him look stupid now.[/quote]Honestly, I read this comment like 10 times and I still don’t get what you were trying to say here. It’s better for a critic to be… Read more »
Dale Weir
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[quote=same Anonymous]just to let you know buddy im none of these assholes

[quote=Anonymous]It’s so obvious that the ONLY reason this game got such a low score was to get hits. Congradulations! But unlike yours every other website will get respect of the gamers. Congradulations again.[/quote][/quote]Why don’t you just use your real name or some name without the word anonymous in it?

same Anonymous
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just to let you know buddy im none of these assholes [quote=Anonymous]It’s so obvious that the ONLY reason this game got such a low score was to get hits. Congradulations! But unlike yours every other website will get respect of the gamers. Congradulations again.[/quote] [quote=Anonymous]its so sad that Brad is a Xbot. you have to do a better job of hiding your clear bias twoards the PS3. this review was such a waste of my time. i’m never coming back here again and i’m not alone.[/quote] so just to avoid confusion from now on my name will be “same Anonymous”… Read more »
same Anonymous
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[quote=Mike Bracken][quote=Anonymous] well dont you think that might corrupt the messange? after all the review would talk more about what the reviewer thought about the movie/game, rather than the movie/game itself, makin the review useless to everyone but the person that made it [/quote] Why would the two things have to be mutually exclusive? If the critic can write, he can relate a great deal about the thing being reviewed through his reactions to it. I don’t think you’re really looking for reviews–you’re looking for buying guides that highlight the features of a title. Criticism has always been about the… Read more »
Anonymous
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It’s so obvious that the ONLY reason this game got such a low score was to get hits. Congradulations! But unlike yours every other website will get respect of the gamers. Congradulations again.

Anonymous
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its so sad that Brad is a Xbot. you have to do a better job of hiding your clear bias twoards the PS3. this review was such a waste of my time. i’m never coming back here again and i’m not alone.

Eulogy for Society
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It seems here that the mass majority of people visiting this site and leaving negative reviews towards this review are forgetting one base principle in life: opinions are like assholes; everyone has one. Seriously, I may not entirely agree with Brad’s review either, but I’m not going to slam him for it. Those points of objection towards ImFamous are uniquely his, just as my love for the game is my own. You are all being immature for dissing a man, who like you, is allowed his own free opinion. No where in that review was he screaming, “don’t buy this… Read more »
Odofakyodo
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[quote]if that were the case EA sports active wouldnt have a score of 83 in metacritic whats more if that were the case ratchet and clank, mario, jak and sly cooper wouldnt be critically acclaimed franchises since theyr aimed to younger audiences[/quote]Again, anecdotal. Bias doesn’t mean it’s *always* one way, just that it leans that way. The vast majority of top rated games are clearly targeted toward the 18-35 male population. I did the research on Metacritic. Did you? [quote]each of those games has its own merits and theyr reviewed based on that if you review a game based on… Read more »
Chi Kong Lui
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Well said Mike. I’ll just add one thing. The point of criticism isn’t to come to common consensus about what’s good and bad. The point of criticism is to expand the dialog and understanding of what we are playing (very often in the context of what’s good and bad) in hopes that it would enrich all of our experiences/lives. The consumer what-to-buy element is a byproduct of what readers expect from criticism/reviews, but it’s not the goal of any critic who understands the purpose of criticism.

Mike Bracken
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[quote=Anonymous] well dont you think that might corrupt the messange? after all the review would talk more about what the reviewer thought about the movie/game, rather than the movie/game itself, makin the review useless to everyone but the person that made it [/quote] Why would the two things have to be mutually exclusive? If the critic can write, he can relate a great deal about the thing being reviewed through his reactions to it. I don’t think you’re really looking for reviews–you’re looking for buying guides that highlight the features of a title. Criticism has always been about the critic’s… Read more »
Mike Bracken
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[quote=Odofakyodo] Inevitably the experience of the reviewer is colored by his own unique perspective. [/quote] This is the part no one gets. Without the “unique perspective” there’s no fucking point to writing reviews/criticism in the first place. Gamers, in particular, have a really hard time grasping this concept (far more than people who read film criticism) and that’s why gaming journalism and criticism is such a joke. There are guys out there writing about games who actually believe they can be “unbiased”–and that leads to incredibly generic writing and criticism that isn’t criticism at all but instead is the equivalent… Read more »
Anonymous
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[quote=Odofakyodo] Now I think this is a pretty valid viewpoint as long as “you” refers to males in the 18-35 range. That’s what I mean by “certain types of games”. The types of games that get the highest Metacritic scores – sports, fighting, shooting – are biased toward that particular demographic. For other groups of people – say kids under 12 or most women – it will not be accurate.[/quote] if that were the case EA sports active wouldnt have a score of 83 in metacritic whats more if that were the case ratchet and clank, mario, jak and sly… Read more »
Odofakyodo
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[quote]U BIAS XBOX360 FANBOI!!!111!11![/quote]
good 1 i loled irl

Odofakyodo
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A central point of your position is: [quote]well you can see the metacritic score as chances youll like the game[/quote] Now I think this is a pretty valid viewpoint as long as “you” refers to males in the 18-35 range. That’s what I mean by “certain types of games”. The types of games that get the highest Metacritic scores – sports, fighting, shooting – are biased toward that particular demographic. For other groups of people – say kids under 12 or most women – it will not be accurate. Your example illustrates my point: [quote]you see, a game like mgs4… Read more »
Anonymous
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[quote=Matthew Weise]I had no idea the notion that game reviews are somehow objective was so firmly entrenched in some people. It’s moments like these that make me feel gaming discourse has no future.[/quote]

your right

what i was thinking? games reviewed based on its own merits rather than the subjetive opinion of someone else?

pff crazy, i mean its not like objectiveness is the basis of any just verdict

Matthew Weise
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I had no idea the notion that game reviews are somehow objective was so firmly entrenched in some people. It’s moments like these that make me feel gaming discourse has no future.

Anonymous
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Odofakyodo before we continue with our uncivilized raving f-bomb filled fanboy fight let me do this first [quote=rogue]It’s sad that people only get so passionate about something so trivial as a low score awarded to a favorite video game – one they presumably already own and enjoy, a fact which no number of poor reviews could ever change – while all around the world people are dying of war, disease, and famine. On a subconscious level the hate posted in response to this review is driven by a tacit understanding that the reviewer is correct; that the money spent on… Read more »
"Brad" the reviewer!
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Its funny that Sony didnt even send “Brad” a copy of Infamous, he had to go to the store any buy it himself! LOL! That shows that he is, in fact, not a legitimate reviewer (at least to Sony!). Ha ha ha!

Oh, and you could just tell he wanted Prototype to be better than Infamous cause he is a 360 fanboy. The crappy reviews of Prototype make him look stupid now.

rogue
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It’s sad that people only get so passionate about something so trivial as a low score awarded to a favorite video game – one they presumably already own and enjoy, a fact which no number of poor reviews could ever change – while all around the world people are dying of war, disease, and famine. On a subconscious level the hate posted in response to this review is driven by a tacit understanding that the reviewer is correct; that the money spent on the game could have been used to purchase lots of other things these kinds of people enjoy… Read more »
Odofakyodo
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[quote=Anonymous]really? they tend to favor “hardcore” games? then why both boom blox games, warioware and wiifit have good-excelent scores in metacritic? reviewers shouldnt favor any games, they should review the game by its own merits[/quote] Your argument is anecdotal. Sure, you can find casual games with good scores, but take a look at, say, the 50 games with the highest scores and you’ll see that by far the vast majority of them involve shooting, fighting, or sports. It’s not because there’s anything inherently better about those games, it’s because there is a clear bias toward a specific demographic. [quote]again by… Read more »
Anonymous
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really? they tend to favor “hardcore” games? then why both boom blox games, warioware and wiifit have good-excelent scores in metacritic? reviewers shouldnt favor any games, they should review the game by its own merits again by its own merits fallout is an excelent game, but since we all have different tastes there r certain genres we dont like for example i dont like rpgs, specially the japanese ones, yet i brought ff12 and altough is not specially engaging for me i can see why it should get such high score, the story is good for the most part, altough… Read more »
Odofakyodo
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I don’t believe that reviews are “just” opinions. That’s oversimplifying my argument. I believe there are better opinions than others, and likewise some reviews are better than others. I think a review should be honest, have insightful commentary, provide useful information, and back up his or her points with facts. If a particular reviewer is excessively biased for some reason or another then his review will be more helpful if he is up front about it. But that does not make it a bad review necessarily, just less useful to most people. A terrible review is one that does not… Read more »
Anonymous
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yeah and he didnt talk much about the amazing climbing system

i mean, you can shoot from any fuckin point!!, not to mention the animations while doing so are amazing, the game also throws many combat-platforming situations when you have to do both at the same time, pretty cool

i think its the game’s main strength, the ability to mix so many elements so seamlessly

but well i think the review is misinformative in many areas, maybe i just like long descriptive reviews like the ones in IGN and Gamespot, (NO its not becuz they gave it 9s)

ZEN
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Good point, Anonymous. I’m not bashing this review, either, just because it doesn’t fall in line with majority opinion… but if that’s the way of scoring, at GameCritics, maybe its a good idea that this “review” site not be taken into account with MetaCritic or, the site I saw this on, GameRankings. I could care less if your way of thinking doesn’t match other reviewers, but if your way of reviewing does… then we got a problem. Aside from that, there were many things not taken into account during this review, like the presentation, that unmistakable Sucker Punch animation style… Read more »
Anonymous
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now, Odofakyodo well again with the “review are opinions” argument, i guess this proves people use those arguments outside the classic “X got a 6.5 from Y” situations, oh well ill give you a quote from one of my favorite review site’s FAQ section “”Wait, reviews are just opinions. Right?” Actually, we don’t think so. We make no excuses for our verdicts about games and believe our reviews stand for themselves. While our reviews, of course, do contain an element of subjectivity to them, we see the process of reviewing games as one that primarily involves the reporting of facts.… Read more »
Anonymous
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[quote=Brad Gallaway]Just to clarify things, it needs to be understood that you can’t use a piece of information without proper context in which to digest it. Primarily, it seems clear that you are coming to GameCritics without the understanding that a score of 5 represents game that is totally average. By this scale, this means that inFamous is technically ‘above average’. We don’t subscribe to the school of thought that rates games between 7-10 as most sites do, we strive to use every number between 1-10. Secondly, it is impossible for anyone, anywhere to review a game from a totally… Read more »
Odofakyodo
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Just to clarify one of my statements as I don’t want to spread misinformation.

“No, you came to read this review because you saw the score and wanted to know why someone might not like the game!”

Brad didn’t say he did not like the game. He said it was competent and successful and a 6.5 score reflects that it is above average. I guess he felt it could have been significantly better.

Odofakyodo
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Please correct me if I’m wrong, Anonymous, but it seems that you are saying that a collection of reviews is the equivalent of a scientific study, but that is not the case. Games do not inherently have a “score” that reviewers are trying to determine, and therefore the average score of a bunch of reviews cannot reveal it. The only thing the average review score is more precise about than a single review is how likely a reviewer is to like the game (and keep in mind that reviewers don’t represent the average consumer, just a subset of them –… Read more »
Brad Gallaway
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Just to clarify things, it needs to be understood that you can’t use a piece of information without proper context in which to digest it. Primarily, it seems clear that you are coming to GameCritics without the understanding that a score of 5 represents game that is totally average. By this scale, this means that inFamous is technically ‘above average’. We don’t subscribe to the school of thought that rates games between 7-10 as most sites do, we strive to use every number between 1-10. Secondly, it is impossible for anyone, anywhere to review a game from a totally neutral… Read more »
Anonymous
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Odofakyodo i dont agree this is not a matter of going along with the crowd, is a matter of being precise tell me does statistical surveys gain credibility by portraying an unrealistic result? ok maybe thats a bit technical but i think its the best example i can find before 2009 if you saw a survey result from x organization that said that obama would NOT win, would you believe it? it wouldnt go with the crowd, it’d show contradictory results compared to other surveys, also do you think that organization would gain credibility by releasing an unrealistic result? thats… Read more »
Odofakyodo
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Doh. Forgot my name. Sorry for the comment spam.

Anonymous
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I added your quote “a reliable review is the one thats closest to overall consensus about the game, your review is 20 points under metacritics score” because it suggests that a review is inferior if it does not follow the crowd. It wasn’t anything personal. I just walked down the list of comments, and if a comment disagreed with Brad, I noted if it either insulted him or suggested he was wrong simply because most other people disagree with him. The former is just immature, and the second is not that interesting of an argument to me. When someone says… Read more »
Anonymous
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[quote=Odofakyodo] Also, reviews are not just about presenting facts. They are about coming to opinionated conclusions about a game. A good review will back up the opinionated points with facts. Saying that “The graphics are a 9 out of 10” is not a fact. It’s an opinion. For example, most people would probably agree that Okami’s graphics were technically well executed, but the style itself will not appeal to everyone exactly the same way, and they will rate it differently. What you get out of a game is directly affected by your opinions – your knowledge, your background, your aesthetics,… Read more »
Odofakyodo
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Brad, you’re right on the money here. Every single one of the comments posted so far that has disagreed with you has been insulting and/or suggested that a good review follows the crowd. “Wow, what a crock.” “My opinion is not the only one that disagrees with this review… check out literally every other review of this game on the Internet or in print.” “Fire this Brad guy, he hasn’t the slightest of clues. I’d like to see what games he DOES like… Petz? Oh now I see… his top ten list is all shitty JRPGs!!” “see i can do… Read more »
Brad Gallaway
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>>I find it interesting that the review was largely devoted to his opinions of the story. While this is an important part of a game surely the game play mechanics should be the main focus. Perhaps you should go back to your book club where your literary elitism will be more appreciated. I find it utterly fascinating (and tediously predictable) that the majority of people who leave comments find it nearly impossible to do so without having some kind of insult. For someone who is “35”, you’d get more traction with a little courtesy. >>Next, one of your criticisms is… Read more »
adarmus
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I find it interesting that the review was largely devoted to his opinions of the story. While this is an important part of a game surely the game play mechanics should be the main focus. Perhaps you should go back to your book club where your literary elitism will be more appreciated. Next, one of your criticisms is just plain inaccurate. You claim the only results of your good or bad choices were the colours red and blue and the powers you have access to. Well, I do not know what game you were playing in my version the city… Read more »
Anonymous... yet again
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Anonymous... yet again
[quote=Brad Gallaway]Hi again, Anonymous. >>ok i really dont know what you meant of even if you thought i insulted you I didn’t think you insulted me, and I wasn’t trying to insult you back, I was just being blunt. Your statement about reviewers being a tool for people to judge which game to buy is only one way to see a review. What I meant in my reply was that if you want a straight-up graphics/multiplayer/buy-or-don’t-buy review that focuses mainly on the nuts and bolts, then something like IGN is probably closer to what you want. We may not hit… Read more »
Brad Gallaway
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Hi again, Anonymous. >>ok i really dont know what you meant of even if you thought i insulted you I didn’t think you insulted me, and I wasn’t trying to insult you back, I was just being blunt. Your statement about reviewers being a tool for people to judge which game to buy is only one way to see a review. What I meant in my reply was that if you want a straight-up graphics/multiplayer/buy-or-don’t-buy review that focuses mainly on the nuts and bolts, then something like IGN is probably closer to what you want. We may not hit the… Read more »
same Anonymous
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[quote=Brad Gallaway]>>you reviewers are nothing but tools, WE customers use your criticism to decide which game we should buy IGN.com [/quote] hi im the same guy ok i really dont know what you meant of even if you thought i insulted you i said your tools becuz your the ones that help us customers decide which game to buy, you ARE important, good professional reviews are probably one of the reasons why there havent been another videogame crash like the one back in 1989 its a filter yet your still tools, the video game industry is a market, it obviously… Read more »
Anonymous
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They let any review be a part of GameRankings, nowadays, whether its good OR bad… or in this case shoddy. The gameplay was very well done as the moves were very basic, but blended well with one another – each move could combo into another and their animations/effects were superb. As for platforming, it was an evolution on the Sly Cooper engine – platforming was both fun and smooth as, just like combat, it was very easy to chain together moves. The story was also finely crafted – I loved how you were kept in the dark, just like Cole,… Read more »
Kamil Kiedrowski
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You aimed fair criticisms at the game, and it’s unfortunate that a lot of the users leaving comments here can’t take the fact that an editor’s opinion, in a review, preview, or any other feature is NOT FACT! You’re entitled to your opinion. Thanks for voicing it. I’d hate to read the same old dribble on a game. Besides, nothing on the internet can be fully trusted. Don’t any of these users dogging this review, claiming it to be “inaccurate”, have their own independent tastes and opinions? Why not start a website and voice those? I give you props for… Read more »
Tim Liggett
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I’m curious exactly how many Gamecritics reviews you’ve read, because if you spend time on this site, you’d probably realize the truth: Gamecritics reviewers don’t just go along with the consensus; they give their actual, honest opinion on games. If you prefer reading reviews that are closer to the Metacritic score, then, well, you can go read them. I hate the idea that all reviewers have to give a game a similar score; what’s the point of having multiple reviews if they’re all the same? Games are a very subjective experience, almost more so than other mediums like film and… Read more »
Anonymous
Guest

”it will be infamous… for beating Pototype to shelves”

WOW! What’s your title for prototype now that its out? (judging on the poor poor review prototype has gotten so far)

I got one for you

”prototype is better than infamous” so then people can start talking about you some more”

I’m not judging your review… Just you’re title of favoritism for a game that wasn’t even out yet (prototype)

Brad Gallaway
Guest

>>you reviewers are nothing but tools, WE customers use your criticism to decide which game we should buy

IGN.com

>>You are not a videogame lover.

You got me. I’ve been playing games for nearly 20 years and finished pretty close to a thousand titles (reviewing nearly 400 of them) but I don’t love games… it’s all been a front, and now that you’ve called me out, I no longer have to live a lie.

I hate games.

It’s true.

Thanks for outing me… I feel as though a great weight has been lited from my shoulders.

Zig
Guest
To comment this review im going to quote a simple phrase from it, one i think illustrates the overall skill on evaluating a game, from a game design point of view: “The hero starts off able to survive a fall from any height. Is earning the ability to glide really that significant?” Gameplay wise, this hability doesnt server the purpose of protecting the player from a high fall, but instead to allow him to transverse the city via rooftops much rapidly, since the city itself is quite big and you would take too long to do it on foot. Also,… Read more »
Anonymous
Guest
you reviewers are nothing but tools, WE customers use your criticism to decide which game we should buy im not understimating em, theyr really important but hell thats what they are some people think reviews are over glorified opinions, thats wrong you all should evaluate FACTS about the game, graphics, gameplay, etc. then why dont all reviewers give the same score to the same game? well they all have different standards and scoring systems, a good reviewer is the one that evaluates a game while being the least opinionated possible, a reliable review is the one thats closest to overall… Read more »
Schmugins
Guest
This review is probably the only one that’s largely on the mark–this game DOES have zero soul. It’s a flat open world experience, the ‘special powers’ feel like muted Jedi hiccups and the story/setup is rushed-through and fails to be even remotely compelling or involving…it’s just entirely platitudinal on all fronts. Maybe it’s just the emerging division between gaming neophytes and the entrenched generation of vets that’s seen and played their share of what this medium’s had to offer over the decade, but seriously–this game is exemplar of how you can design something that looks and sounds like a stellar… Read more »
Brad Gallaway
Guest

Yes, credibility in the games review business is all about agreeing with everyone else… you’ve got it exactly right. I mean, if everyone else gave the game a nine, then how could someone possibly disagree with that? It doesn’t make any sense!!

Me
Guest
Wow! just wow!! Never heard of this site but I had to come here and see it for myself. I can’t even begin to understand why would somebody give such an awful review of a game that just reaks of awsomeness! While I do agree that the game is not perfect (som minor popups), it is BY NO MEANS a game deserving a 6.5 score(according to Metacritic score)http://www.metacritic.com/games/platforms/ps3/infamous?q=Infamous Just the mere fact the rest of the world (basically) gave InFamous a 9 score average, clues you in on how out of touch this guy Brad really is. I will say… Read more »
A Known Anonymous
Guest
oh your so right i mean i LOVED all the ways you could accomplish a mission in gta4, you could either drive or shoot, WHY NOT BOTH?! oh god the variety, btw luckly the “gunplay” wasnt an auto-aimfest like in the previous games but what would those magnificent gameplay elements be without the extremely impresive mission design that wasnt in NO WAY the same 3 type of missions just with a different paintjob oh and we better not forget about the amazing character customization, 2 PAIR OF SUNGLASSES!!!!, oh god hold my hand im hyperventilating again!!!! ok by this point… Read more »
Dale Weir
Guest

The best since GTA4 and Fallout 3? Do you play many games Jared? Putting inFamous up there with such those two games makes you look silly. That is unless you feel Fallout 3 and GTA4 were overhyped media darlings that weren’t as good as the publicity behind them. If that is the case then, yes, inFamous is probably deserves to be mentioned in the same company.

Jared
Guest
Wow, what a crock. This guy clearly had something else going on in his head while playing inFAMOUS. The review couldn’t be further from the truth… this is easily the best game I’ve played since GTA IV and Fallout 3. My opinion is not the only one that disagrees with this review… check out literally every other review of this game on the Internet or in print. Fire this Brad guy, he hasn’t the slightest of clues. I’d like to see what games he DOES like… Petz? Oh now I see… his top ten list is all shitty JRPGs!!
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