Blogs

Yakuza 0 Preview

Whenever I talk to people about the Yakuza series, it’s common to find that  plenty of folks have heard of it, but not many have a good idea of what it really is. More often than not, they think it’s a Japanese-flavored Grand Theft Auto, or if I’m talking to someone old enough to have been around at the time, they assume it’s a slightly better version of Shenmue. While those things may be true in the loosest sense, neither of those simplifications focuses on what Yakuza does best — first and foremost it’s a crime drama, and an exceedingly well-written one, to boot.


Vidar Preview

Vidar is a particularly bleak RPG/Puzzler that puts players in the role of a mysterious stranger who arrives at a village a month into an ongoing tragedy. As if the harsh winter weren’t bad enough, a terrifying beast has been awakened in the caves beneath the town, and one of the villagers is taken each night. It’s up to the player to get to know the townspeople, attempt to solve their problems, and hopefully find the origin of the town’s curse in the catacombs deep below.


This Is Not A Review: Perfect

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Perfect, developed and published by nDreams and tested on PSVR.


HOGuru Plays Elementary, My Dear Majesty

This might be a ‘be careful what you wish for’ type of situation. I’m often heard wondering why developers don’t make more wholly 3D HOGs. While the occasionally game built around polygonal art occasionally turns up, by and large those are still 2D affairs, with art considerably less attractive than their hand-drawn competition.


HOGuru Plays Adam Wolfe: Season 1

This is, by leagues, the most intricate and deep HOG I’ve ever encountered. Partially that’s due to its remarkable running time – the game’s ‘season’ is broken up into four hour-long ‘episodes’ – although simple running time has little to do with the game’s successes.