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By Dale Weir on August 4, 2012 - 2:22pm.
Hiroshi Yamauchi (former President of Nintendo of Japan) once famously said that "gamers like to sit alone at home playing dark, depressing games?" Yamauchi was criticizing the industry and even gamers at the time for embracing dark, gritty, CGI-heavy, and mature-oriented games over the more cheerful, family-oriented titles. He felt that it was making games less inclusive and too much like movies. But his words were largely dismissed as the ravings of an old exec upset that fewer people were buying games on his platform. Extra Credits is taking a similar tack, only it makes a better argument than Yamauchi.

By Dale Weir on August 1, 2012 - 4:04pm.
The Dorkly guys look at the tough position the Dark Knight would find himself in should he have run into Occupy Wall Street.
By Brad Gallaway on July 26, 2012 - 11:24pm.

I'm still putting some time into Metro 2033, but I've got to be honest here, folks... the appeal is really wearing off. What a difference a few hours makes, eh?
By Dale Weir on July 26, 2012 - 11:07pm.
The guys at Extra Credits look at something that you've probably never heard about: we are running out of bandwidth. All of those videos of cats being adorable and marathon sessions of Angry Birds and Call of Duty are taxing the current bandwidth sources leaving us in need of more sources or risk running out in a couple of years. It may not seem applicable to gamers, but just watch the video and you'll see that this could be an issue especially with newer game consoles and game-playing media devices coming online at about the same time. 
By Christopher Floyd on July 22, 2012 - 5:55pm.

As soon as I saw the Ouya, I knew that for better or worse, I needed to know more. In the media whirlwind that followed over the next few days, I managed to pitch a few questions to Ouya CEO Julie Uhrman. Here's what Julie had to say.
By Brad Gallaway on July 22, 2012 - 3:39pm.

I know I'm totally late to the party on this one, but holy sugar smacks, you guys... Metro 2033.
By Dale Weir on July 22, 2012 - 1:23pm.
You probably never thought about it this way, but while playing The Legend of Zelda, you were going into boss fights at a severe disadvantage. Not only were you probably low on health, but you had to deal with that incessant chiming. Dorkly shows us how Link should have used it to turn the tables.
By Brad Gallaway on July 17, 2012 - 11:00pm.

My oldest son's summer vacation is over soon, just a couple of days left, but he managed to finish a few games while he was here. The second game he finished was Street Fighter X Tekken. Although it's not really a traditional game that you can "finish" in the sense that you've completed all quests or rescued the people in need, we went through the game with all available story-based pairs, so I'm calling that done.
By Brad Gallaway on July 15, 2012 - 7:40pm.

I just wrapped up The Elder Scrolls V: Skyrim—Dawnguard DLC last week, and as someone who's not a Skyrim fan at all, it… wasn't too bad.
By Dylan Collins on July 14, 2012 - 5:49am.
In this episode, Chi and Brad play Dawnguard, Richard plays League of Legends, Mike plays Demon's Souls (2 years late) and we ALL play The Walking Dead Episode Two. We also took some listener questions. Haven't you always wondered what Chi's favorite Pokémon is? WELL HERE IS THE CHANCE TO LEARN! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "We still hate Duck" Naik and Dylan Collins. Download: Right click here and select "Save Target As..." Subscribe: iTunes | Zune | RSS Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

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