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"Nerd" proposes to girlfriend by hacking Chrono Trigger

This dude is lucky on two fronts. A) He found a woman who would sit through a play session of Chrono Trigger and B) he found a woman that was happy to say yes after said play session. There have to be easier ways to pop the question—hacking a game isn't child's play—but maybe it was worth it for this guy just to hack one of his favorite games. That the young lady said yes was a bonus.

Could force feedback joysticks help disabled gamers?

Via Second Life for the Visually Impaired

The Novint Falcon may look like a space helmet with a robot arm sticking out of it, but it's really a kind of joystick that lets players "feel" the games they're playing: "When you hold the Falcon’s detachable Grip and move your cursor to interact with a virtual object, environment, or character, motors in the device turn on and are updated approximately 1000 times a second, letting you feel texture, shape, weight, dimension, and dynamics."

Anyone who's played Nintendo 64 games with the Rumble Pack or turned on the rumble feature in their PS2 DualShock controller has some idea of how force-feedback or haptic technology can influence gaming, but the Falcon takes this technology to a whole new level:

Hold the Falcon's interchangeable Grip and feel a character's actions, instead of controlling a game with mouse-clicks and meters. Feel the weight of a basketball as you shoot it towards a hoop-the momentum and impact as you swing a virtual golf club and strike a ball-the recoil of a weapon-or the physical characteristics of virtual objects and environments.

On the Download: Bejewled Twist launch party

Tonight, the evening of October 27, gamers and journalists from across the country gathered at the Experience Music Project in the heart of Seattle to celebrate the release of PopCap Games' newest offering: Bejweled Twist.

Vocal Joystick lets physically disabled control a computer mouse with their voice

On August 22, 2008, University of Washington Electrical Engineering Ph.D candidate Jon Malkin spoke about the Vocal Joystick (VJ) project at the Gnomedex 8.0 tech conference:

The Horror Geek presents: Burn, Zombie Burn! Headed to PlayStation Network

I'm a little embarrassed to admit that I still don't own a PlayStation 3. I'm one of those guys who picks up every console in every generation--then when something exclusive releases, I don't have to give a crap. The PS3, though, has remained a bit out of my price range and didn't have anything I was dying to play for quite awhile. That's changing now (well, not the price part, but the games I want to play half) with MGS4, Disgaea 3, and now, Burn, Zombie Burn!

Looking at the screenshots for this title, the first thing that pops into my head is "damn, this looks like a next-gen version of Zombies Ate My Neighbors"--which was a great 16-bit era game that appeared on the SNES and Genesis.

On the Download: World of Goo tastes good

Despite my hesitation to comply with the $15 price point that's been occurring more frequently on the various download services, I've been hearing nothing but good about World of Goo via WiiWare and decided to take the plunge—thankfully, the word on the ‘net was correct.


The art style is great

That 70's Show Mila Kunis geeks out about WoW on Jimmy Kimmel

It's nice to see hot celebs talk about video games like it ain't no thang.

The Horror Geek presents: Dead Space sequel, movie, and tie-ins in the works

 Dead Space Screenshot 

Although the game's only been out a little over a week, EA's Dead Space is already generating a lot of "potential franchise" buzz. Variety's Ben Fritz posted some tantalizing morsels in his blog, The Cut Scene, earlier this week.

Speaking to EA Games label President Frank Gibeau and Dead Space executive producer Glenn Schoefield, here are the highlights:

Schoefield confirmed that EA is "talking to movie studios right now" about the prospects of the game becoming a feature film. It should be noted that there's an animated film, Dead Space: Downfall, already slated for release.

The producer added that EA and a publishing partner are "talking about Dead Space novels as well as a line of toys".

Finally, he also mentioned that a Dead Space sequel was already in the works. Judging by the early fan response to the game, this is good news.

To read more of the blog (including news about sequels to Army of Two and Battlefield: Bad Company), head on over here.

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