Peter Skerritt's blog
By Peter Skerritt on January 28, 2012 - 12:26pm.
The decision to lock out used games would be a major gamble for Microsoft to make. While the decision would likely be cheered by the industry, the possibility of fewer consumers and doing irreparable harm to relationships with retail partners has serious implications.
By Peter Skerritt on January 19, 2012 - 12:23pm.
There has been a lot of attention paid lately to the rather tepid response for the PlayStation Vita over in Japan. According to Media Create data, a mere 18,361 Vita units sold last week. That boosted the number over 500,000 units overall, and it took just shy of a month to reach that benchmark. It's likely that you've read the doom-and-gloom stories about the Vita and how disappointing that sales have been over there. Some analysts are worried, some consumers are worried, but Sony isn't worried yet.
By Peter Skerritt on January 17, 2012 - 9:00pm.
Software sales were the highlight of November's NPD report. Strong Year Over Year (YOY) comparisons were the result of one of the strongest months of software releases in recent memory.
By Peter Skerritt on January 16, 2012 - 3:05pm.
After a weekend rife with rumors and denials, eyes should be on THQ this week to see whether any fallout results from the currently unsubstantiated turmoil.
By Peter Skerritt on January 15, 2012 - 11:59am.
December 2011 is a month that, upon review of the NPD report, continues the slide that the console video game industry has seen for much of the year. Hardware sales were down 32% from a December ago, with weaker Wii and PlayStation 3 sales leading the decline.
By Peter Skerritt on December 11, 2011 - 5:19pm.
We've been seeing a gradual shift in software sales in the last couple of years towards digital distribution. Full retail games have been available for the Xbox 360 and PlayStation 3 over that time and, although the digital library is but a fraction of the retail library, digital has been catching up.
By Peter Skerritt on December 4, 2011 - 9:09am.
When I had a chance to spend some time with the PlayStation Vita at E3 back in June, I was impressed. Uncharted looked and felt remarkably like its PlayStation 3 counterparts and the idea of optional touch controls for platforming plus a neat motion mechanic for the sniper rifle mode raised my excitement level...
By Peter Skerritt on November 30, 2011 - 7:13pm.
The news about Ridge Racer for the PlayStation Vita and its dearth of content in favor of downloadable content (DLC) reignites the discussion about how DLC affects retail games. Issues with weak content versus numerous DLC offerings is nothing new for Namco.
By Peter Skerritt on November 29, 2011 - 5:23am.
When I got home from the store [with Metal Gear Solid HD Collection], I was looking forward to popping the disc into my PlayStation 3 and seeing how the games looked in HD... but upon reading the disc, I got the message that I've seen way too many times over the course of this console generation: Version 1.01 found.
By Peter Skerritt on November 16, 2011 - 5:01pm.
There has been a significant amount of griping over video game review scores recently. Reviewers seem to be on the defensive to readers, publishers, and developers as they attempt to further justify a number that 1,000+ words apparently could not. Games with review scores less than an 80 average on Metacritic are presumed to be bad (or worse).
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