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PAX Prime 2012 Report: Day One

The Walking Dead: Episode 3—Long Road Ahead Screenshot

Once again taking place in the Washington State Trade & Convention Center located in downtown Seattle, there was more to see and do than one humble writer could possibly cover. However, I did my very best, and here is what I saw...

State of Decay Preview

State of Decay Screenshot

Before PAX Prime opened its doors, there were a few events happening in Seattle. One such event was a preview for an upcoming XBLA/PC game called State of Decay. The developers, Undead Labs, were kind enough to extend an invitation to see the Alpha build, and I was glad to accept.

Interview with Mark of the Ninja's Nels Anderson

Mark of the Ninja Screenshot

Looking back at the various ninjas that have populated the gamescape over the years, the vast majority of them have focused on combos and combat, rather than truly employing stealth to its greatest degree. Klei Entertainment wants to change all that. With its upcoming XBLA release, Mark of the Ninja, they aim to bring sneaky back, and they're doing it in a big way—2D.

The ups and downs of being a pirate

Risen 2: Dark Waters Screenshot

For my next big review, I've been working on Risen 2: Dark Waters (Xbox 360). I was a big fan of the first Risen, and I was always disappointed that the game never got the credit I felt it was due. It was rough, to be sure, and I can understand why a certain section of people wouldn't give it the time of day. That said, there was a lot of great stuff happening in that game once you got past appearances, and people who I would've expected to dig into it never did.

TouchTalk, Volume Three

The Act Screenshot

Welcome back to a semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Rather than highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.

Interview with Shellrazer's Jesse Turner and Nick Waanders

Interview with Shellrazer's Jesse Turner and Nick Waanders

While at the most recent Seattle Indie Expo (SIX), I had the chance to meet Jesse Turner, artist for the recent iOS release, Shellrazer. I was blown away by his energy and enthusiasm, and there's no question he's a very talented artist. Dude can draw the hell out of turtles, yo. Although I didn't have a ton of time at the show, Jesse was quite gracious and willing to follow up with me afterwards, and here's what he (and his teammate Nick Waanders) had to say.

Where'd all these games come from?!?

Risen 2: Dark Waters Screenshot

A few weeks ago, it seemed like there wasn't a single thing to play. Now, it seems like there's too much to handle!

TouchTalk, Volume Two

Great Big War Game Screenshot

Welcome back to a semi-regular feature here at GameCritics.com: TouchTalk. While this series was inspired by one of my old features, the Bargain Basement, I've got an all-new focus for an all-new phase in gaming. Rather than highlighting discounted gems in the used section of a retail shop, I'll be reviewing downloadable mobile games and apps that you might want to check out… and maybe some that you'll want to avoid.

Rocket boots goooooooo!

Rocket boots goooooooo!

Both of my kids are really into costumes and such, and today my youngest asked me for some rocket boots. I didn't have anything immediately on hand besides an old pair of galoshes that were not being used, so the wife picked up a few bits, and this is what I put together.

Seattle Indie Expo 2012

Mark of the Ninja Screenshot

Last year's Seattle Indie Expo proved that the Pacific Northwest is a hotbed of up-and-coming games development talent, and if anyone needed further proof, then this year's SIX drove the point home.

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