Brad Gallaway's blog
By Brad Gallaway on July 1, 2008 - 11:00pm.
Anyone that knows me knows that I rarely play a game twice. If it's got a story mode (and I love them that do) regardless of how much I enjoyed it, chances are that it’ll never enter my console again once the credits roll. A large part of the fun I get from games is the discovery of what's next, and once I already know, it just doesn't have the same thrill.
By Brad Gallaway on June 23, 2008 - 11:00pm.
As the parent of a soon-to-be seven-year-old, I have an absolute hell of a time finding games that my son can play. Automatically ruling anything out that has language, sex or violence, the number of available titles is minuscule. Of that minuscule number of titles, the number of titles devoted specifically towards children is even smaller, and of that smaller number, the number that would be fun and appropriate for kids of my son’s age range is practically nonexistent.
By Brad Gallaway on June 9, 2008 - 11:00pm.
First, I downloaded EchoChrome on the PS3. I've been eagerly awaiting this title for quite awhile since I'm a big fan of games with minimalist aesthetics and the demo I saw a few months ago looked absolutely fascinating.
By Brad Gallaway on June 7, 2008 - 3:38am.
I consider the big black beast to be a truly "dead" system—there sure aren't any more games coming down the pipe for it, and I've had ample opportunity to track down and try every game for the system that caught my eye. My Xbox has been packed up and in storage for months, and I'm feeling pretty good about calling this my definitive list.
By Brad Gallaway on June 5, 2008 - 7:42am.
One of the things I love best about my wife is the fact that not only does she play games, she is a gamer
. In my previous relationships, video games were always a source of irritation with my partners at the time. After leaving those situations behind, I was bound and determined to find a woman who loved to play games, or at the very least, did not take issue with the fact that I do.
By Brad Gallaway on May 21, 2008 - 11:00pm.
So, after two days of playing, what’s my take on it? I’m not at all
It’s not that the game is terrible because it’s not, but it’s certainly not deserving of all the accolades and perfect scores. Granted, I’m still very early on and have not yet completed the single player portion, but based on what I’ve seen so far… I don’t think I actually will. How's that for a ringing endorsement?
By Brad Gallaway on May 16, 2008 - 11:00pm.
The best thing about Army of Two was that the characters looked like the Jason twins from Friday the 13th, and being able to play co-op is always a plus in my book… besides those perks, there’s really nothing exceptional or interesting about the game.
By Brad Gallaway on May 13, 2008 - 11:00pm.
Just finished God of War: Chains of Olympus on the PSP a few minutes ago. It's a short, smooth ride that packs a lot of action and intensity without ever resorting to a lot of filler or tedium. As a result, it can be beaten in about a day, but I'm not complaining.
By Brad Gallaway on April 29, 2008 - 11:00pm.
The words on everyone's mind today are Grand Theft Auto IV. This is a big game, quite likely destined to be one of the biggest in history thus far. I hardly think I need to explain why, but for anyone who needs proof, look no further than your nearest newspaper or television newscast.
By Brad Gallaway on April 9, 2008 - 11:00pm.
A few days ago, GameDaily ran a short story from EEDAR
(Electronic Entertainment Design And Research.) In this piece, the gist was that one in five games becomes a “success”, and that games which do not have playable demos before release sell better
than games that do.
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