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Xbox Live Indiefest: The end of Indiefest... long live Indiefest!

Cthulhu Saves the World Screenshot

So, after a lengthy, unexpected medical quasi-crisis and much unavoidable delay, I'm finally getting around to wrapping up my seven-day Xbox Live Indiefest. I'll dispense with the formalities since I'm sure most of the people reading this blog have already seen the preface several times. I had planned on covering another handful of games for tonight's post, and this was supposed to be the final entry. Instead, I'm going to hold off on covering new titles and save them for next time. Yes, there will be a next time.

Xbox Live Indiefest, Day Four

Aurelia Screenshot

Ostensibly a side-scrolling platformer, Aurelia stars a top-heavy angel dressed in lingerie and heels. When the adventure began with God saying he'd like to "tap dat azz" I wasn't sure whether to laugh or be offended, but as soon as the gameplay started, I went with boredom instead.

Xbox Live Indiefest, Day Three

The Shadows in the Underworld Screenshot

I'm a big H.P. Lovecraft fan (yes, I've read the stories with a dictionary in hand, I don't just name-check ol' H.P. for the cool factor) so any game that claims to be inspired by Cthulhu's creator is already heading in the right direction. However, all good will I may have felt for this title went out the door almost immediately.

Xbox Live Indiefest, Day Two

Revolver360 Screenshot

It's hard to describe, but when bullets start filling the screen and death seems imminent, a quick revolve turns everything on its side and impenetrable curtains of projectiles are flipped to a different plane. This revolve mechanic provides an easy escape form certain death, and the player's ship shifts into another area of 3D space. Words really can't do it justice, but trust me, the effect is incredibly impressive.

Xbox Live Indiefest, Day One

Soulcaster II Screenshot

So, tonight is the first night of my week-long XBL Indiefest. Looking at my hard drive, I've got well over three hundred demos saved up, and these are just the ones that looked halfway interesting. I don't even know how many I've passed up due to boring screenshots or a first impression that didn't grab me.

Gods Eater Burst an acquired taste

Gods Eater Burst Screenshot

I'm still working my way through Gods Eater Burst on PlayStation Portable. I haven't mentioned it here at the blog yet, but it's basically a "lite" version of Monster Hunter with a strong anime slant and combat that runs a hell of a lot faster than it does in Capcom's game—not that the speed itself is necessarily a good thing. (Spazzy alert: GO!!!)

Crysis 2, Doctor Who and a whole lotta links

Crysis 2 Screenshot

Still putting time in with Crysis 2. I've got to say, it's pretty damned entertaining.

The Dragon Age II Podcast, Crysis 2, MHFU continues and a Keene book

Crysis 2 Screenshot

An unsolicited copy of Crysis 2 showed up at my door today (always a pleasant surprise when that happens) and I put about an hour into it. I've heard that the multiplayer demo available wasn't too well-received, but I never got around to checking it out and I never played the first Crysis either, so I was coming into the game basically as fresh as possible. First impressions of the campaign? Very positive.

Family update and gay sex in space (part 2)

Trials HD Big Trills Screenshot

Although I haven't mentioned it here at the blog yet, I've been spending most of the last week with my oldest son. He's here for his Spring Break, so the lack of updates is mostly due to the fact that we've been staying up late every night trying to squeeze every last minute out of every day. He's a fantastic kid and I love him very much, and I am more than a little proud to say that he's cutting his game-playing teeth on Monster Hunter, Trials HD, and a number of other things that might not be traditionally seen as kid-friendly fare.

Do not buy Dragon Age II, Part 2

Dragon Age II Screenshot

So at this point, I'm about fifteen hours or so into Dragon Age II. I am going to be doing a full review so I won't go into a great amount of detail here, but I will say that if I wasn't going to be submitting a formal review, I would have already quit the game and traded it in for something else. Not even kidding a bit. In the interest of keeping things brief, here's a quick list of bullet points highlighting the issues I have with it.

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