Brad Gallaway's blog
By Brad Gallaway on June 20, 2011 - 12:00am.
Just a quick one tonight, I've been working a lot of night shifts lately and it's catching up to me. Still, I hate delaying updates for more than a day or two, so hopefully this will tide you over... Still playing Alice: Madness Returns, and progress has been slower than expected for two reasons.
By Brad Gallaway on June 17, 2011 - 12:00am.
I just tried the El Shaddai: Ascension of the Metatron demo available on Xbox Live. Although I've been hearing about the game for quite some time and seen loads of screenshots, seeing the game in motion is something else entirely.
By Brad Gallaway on June 15, 2011 - 12:00am.
The wife and I finally finished off Hunted: The Demon's Forge on 360. Although in fairness we weren't able to jam on it every night and get it done like we had originally planned, it still took a hell of a lot longer than I had ever anticipated. I'm glad to have finally completed it though, and now that it's all been said and done, I really kind of liked it.
By Brad Gallaway on June 13, 2011 - 7:00pm.
Games-wise, the wife and I are still pushing through in Hunted: the Demon’s Forge (360). A friend of mine recently made the comment that he was enjoying it, but that he would never recommend it to anyone. I'd have to say, I totally, totally agree with that.
By Brad Gallaway on June 6, 2011 - 8:11am.
The biggest reveal for me so far has been Sony's price tag of $250 for the PS Vita, formerly known as the NGP, also known as the PSP2. That's an incredible price for such a snazzy piece of technology. Apparently Sony has learned from the pricing mistakes it made earlier this generation.
By Brad Gallaway on June 4, 2011 - 9:52am.
So the wife and I have spent the last couple of days playing Hunted: the Demon's Forge in co-op. This is an interesting game for the fact that Bethesda did not send out any pre-release copies to reviewers, instead mailing them to coincide with the retail sales date. In general, this is a sign of a publisher who has no confidence in the product, but I'm not quite sure what made them send it out with such little fanfare.
By Brad Gallaway on June 2, 2011 - 5:39am.
I'm currently making my way through The First Templar. It's a budget release adventure game telling the thirteenth century tale of a Templar Knight and his female rogue partner. It's not the kind of game that will set the world on fire, but for people (like me) who don't mind playing games that aren't on the cutting edge of technology, there's a lot here to like.
By Brad Gallaway on May 24, 2011 - 4:38pm.
I started playing Lost Odyssey a few days ago. This selection may surprise to some people since it's rare that I'll play a Japanese RPG that doesn't have Shin Megami Tensei in the title, and there are a few reasons for that...
By Brad Gallaway on May 22, 2011 - 12:56pm.
I'm in between reviews at the moment, so I took the luxury of trying a couple of XBLI titles recently. One of those titles I tried was Lab Rabbit. In this one, the player is a rabbit silhouette trying to escape from (wait for it) a lab by leaping over tons of pits and spikes. This is generally one of the kinds of XBLI games I enjoy due to the stark visuals and simplicity of play, but I've noticed that a significant number of indie developers have huge problems with jumping mechanics.
By Brad Gallaway on May 20, 2011 - 3:12am.
So a while ago I gave up on my dream of completely finishing Monster Hunter Freedom Unite since the upper-rank missions are clearly designed for team play, and I've been unable to find a group of people to quest with. However, my good friend @SilentHitoshura recently got into the game in a big way and I've also made contact with a few other folks who were interested in getting a group going.
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