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Brad Gallaway's blog

A comic book rundown!

For a change of pace tonight, I decided to read through my long-neglected stack of comics and see what was what. Here's the rundown...

Insanely Twisted Shadow Hunters Hands-On Preview

Insanely Twisted Shadow Hunters Screenshot

A small group organized by @PNWJournos was invited to the Fuelcell Games studios for a sneak peek at upcoming DLC for one of the 2011's best titles, Xbox Live Arcade's Insanely Twisted Shadow Planet.

Dead Island Impressions

Dead Island Screenshot

Been putting some time into Dead Island, so I figured I'd throw out some random impressions for those who are curious. To start with, there is no doubt that this game is buggy.

Deus Ex, Dead Island and the Nintendo 3DS

Dead Island Screenshot

Reviews are starting to hit for Dead Island. Despite being one of the most talked-about titles of the year, gameplay has been a giant question mark up until very, very recently. Now that people have had hands-on and spend some time with it, apparently the game is an open-world adventure/survival title similar to something along the lines of Fallout 3. To me, that sounds completely awesome, and I can't wait to get my hands on a copy of it.

Brad's PAX Prime 2011 Report: Day Three--The Indies, Part 2

Closure Screenshot

Here is the final part of my PAX games coverage. It's definitely overdue, but hopefully there will still be something here to chew on.

Brad's PAX Prime 2011 Report: Day Three--The Indies

Take a super-cute armadillo and combine its rolling mechanics with spherical worlds similar to the recent Super Mario Galaxy games, and that's a recipe for fun.

Brad's PAX Prime 2011 Report: Day Three--PS Vita, Capcom

Dragon's Dogma Screenshot

To be perfectly honest, I wasn't quite sure what to make of Dragon's Dogma. Visually, it's reminiscent of a cross between Monster Hunter and Demon's Souls, but it doesn't play like either one.

Brad's PAX Prime 2011 Report: Day Two

Super Monday Night Combat Screenshot

The GameCritics crew were all big fans of the original Monday Night Combat on XBLA, and this sequel only looks better. The graphics have been tweaked, the gameplay has been tweaked, there are three brand-new classes (Gunslinger, Veteran, and Combat Girl, pictured above) and it's now following a more iterative lifecycle. For the initial PC release (XBLA to follow later) the game will be free-to-play and feature microtransactions for those who choose to partake.

Brad's PAX Prime 2011 Report: Day One

Lollipop Chainsaw Screenshot

It's been a long day and tomorrow is going to be even longer, so I'm going to cut right to the chase here. No fancy opening, I'm just getting to it.

PAX Prime 2011: Prototype 2 Preview

Prototype 2 Screenshot

Activision hosted a preview at a local hotel near PAX Prime 2011, and my wife and I got a sneak peek at their lineup. On display were Goldeneye 007: Reloaded, Spider-Man: Edge of Time, Skylanders: Spyro’s Adventure, X-Men: Destiny (holy cow, that’s a lot of colons…) and Prototype 2. There's not really much to report about most of those titles, or at least, they didn't catch and hold my attention for more than a minute or two. However, Prototype 2 was the one I was most interested in, and thankfully, it looked great.

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