Okay, now this is a strange one. Players control Brad, a reporter searching for his missing wife Janet, who’s disappeared during a European vacation. His questions lead him to… Castle Frankenstein. Here’s the strange part – that’s where the Rocky Horror references end.
Author: Daniel Weissenberger
I’ve played more than a few bleak hidden object games, but few are as unrelentingly dark as Enigmatis: The Ghosts of Maple Creek. Opening in the aftermath of a storm of biblical proportions, it follows a detective with a suddenly-spotty memory as she attempts to piece together her investigation into a disappearance in the titular town.
Yes, there’s a Pretty in Pink hidden object game. I’m as surprised as you are. Based on the John Hughes film of the same name, Pretty in Pink chronicles the last few weeks of high school for Andie, a girl from the poor part of town, as she starts dating a rich kid, causing upset in both of their social circles.
There’s another mystery for James and his player-controlled sidekick to solve – this time it concerns missing intellectuals at a haunted hotel! The twist? This time the hotel is supposed to be haunted! That’s right, in one of the series’ more audacious premises, a man with the warning-bells name of ‘Abraham Shadowy’ has built a hotel designed to terrify its thrill-seeking guests.
After the strange way Haunted Hotel: Eternity wrapped up, with its Mystery Trackers crossover ending and history-altering bonus episode, I had no idea what to expect from Phoenix. Would it follow the same character from the previous game, as the previous trilogy of games had? Or would it depart from the detective millieu entirely and go off in a new direction?