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Consoleation: NPD sales analysis for August 2011

Deus Ex: Human Revolution Screenshot

Microsoft should be pleased with moving another 308,000 Xbox 360 units, especially during a pretty dry month for new game releases. As I mention in the analysis piece, Microsoft will likely interpret this as a signal that a price drop isn't needed for at least the rest of 2011. That doesn't mean that the company won't be offering some interesting deals.

Brad's PAX Prime 2011 Report: The Photos

Brad's PAX Prime 2011 Report: The Photos

It's a little overdue, but to finally close out my PAX Prime 2011 coverage, enjoy this handful of photos I took in and around the show. Comments on each pic!

Deus Ex, Dead Island and the Nintendo 3DS

Dead Island Screenshot

Reviews are starting to hit for Dead Island. Despite being one of the most talked-about titles of the year, gameplay has been a giant question mark up until very, very recently. Now that people have had hands-on and spend some time with it, apparently the game is an open-world adventure/survival title similar to something along the lines of Fallout 3. To me, that sounds completely awesome, and I can't wait to get my hands on a copy of it.

Brad's PAX Prime 2011 Report: Day Three--The Indies, Part 2

Closure Screenshot

Here is the final part of my PAX games coverage. It's definitely overdue, but hopefully there will still be something here to chew on.

GameCritics.com Podcast Episode 59: PAX Prime 2011

Writer Jeffrey Matulef joins us as we reminisce about our time at PAX Prime 2011. Not only did we get our hands on Lollipop Chainsaw, Aliens: Infestation, the PS Vita, and (of course) Borderlands 2, but you'll find out what happened when Brad let Richard interact with his son. No children were harmed in the production of this podcast. As far as we know. Featuring Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Two Balls" Spaeth.

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Consoleation: A generation of disappointment

Resistance 3 Screenshot

There have been a lot of advancements and positives for console gaming over the course of this console generation. Many games sport high-definition graphics and top-notch sound. Online play gives players the option to be social with friends all over the globe, if they so choose. The rapid rise of social media has put the industry and its fans closer together than ever before. Gradually, though, this generation's negatives and general anti-consumer trends have wiped out a lot of of those positives for me.

Brad's PAX Prime 2011 Report: Day Three--The Indies

Take a super-cute armadillo and combine its rolling mechanics with spherical worlds similar to the recent Super Mario Galaxy games, and that's a recipe for fun.

Richard's PAX Prime 2011 Report: Day Three

Guild Wars 2 Screenshot

The third day of PAX was a lot more casual than the first two. I didn't have any appointments, so all of my time on the convention floor was dedicated to wandering around aimlessly and sampling what the convention had to offer.

Brad's PAX Prime 2011 Report: Day Three--PS Vita, Capcom

Dragon's Dogma Screenshot

To be perfectly honest, I wasn't quite sure what to make of Dragon's Dogma. Visually, it's reminiscent of a cross between Monster Hunter and Demon's Souls, but it doesn't play like either one.

Richard's PAX Prime 2011 Report: Day Two

The Elder Scrolls V: Skyrim Screenshot

Day Two was pretty heavy on appointments. I had a ton of scheduled meetings (i.e., I followed Brad around a lot) and saw some cool stuff, and some stuff I thought wasn't as cool.

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