Latest Posts

The 5 Outlastiest Moments in the Outlast 2 Demo



I was playing the demo for Outlast 2 on the XB1, and I found myself amazed/frightened/disgusted by a few key moments in it. Then it occurred to me that I’d never attempted to make a video list – so why not try to share those moments with anyone who didn’t play the game? So, without any further ado, here’s the video!

FIFA 17 Review

The Empire Has Fallen


HIGH The Journey is the story mode this series has needed for years.

LOW Realizing that PES is starting to pull ahead in the race for soccer supremacy.

WTF Overdone player animations decrease response time (and increase how often I threw things at my cat.)

Divinity: Original Sin II Preview


One of the best things a videogame can do is send me off with a sense that I’ve had an experience unique to me — that no one else saw exactly what I saw. Divinity: Original Sin is quite possibly my favorite role-playing game of all time because it’s such a pure embodiment of that idea.

Touhou: Scarlet Curiosity Review

 Highly Receptive to Fan Service


HIGH Crisp combat and solid boss design

LOW An inscrutable story for all but the already-converted

WTF There are now more Touhou fan games published in English than core releases. What’s up with that?

This Is Not A Review: Mordheim City Of The Damned

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Mordheim, City Of The Damned by Rogue Factor.


I’m starting to think the Warhammer games are cursed. Well, mostly.

Seasons After Fall Review

Spoiler: It’s Winter


HIGH The lovely hand-painted visuals.

LOW Nearly every plot McGuffin being a floating orb of light.

WTF It’s the rare game that acknowledges the impossibility of jumping out of water.

Interview with Ink Stories Founder Navid Khonsari



You probably haven’t played one of the most important games of the year yet.

Released quietly this past summer, 1979 Revolution: Black Friday documents the violent and tumultuous Iranian revolution of that year. It’s a game that is as much a documentary of record as it is an entertaining narrative experience. Ink Stories founder Navid Khonsari says the indie developer is trying to invent a new genre with 1979, one that combines the thoughtful research of documentary film with the interactive possibilities that video games offer. By all accounts, they have succeeded.